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Domine

   (18 reviews)
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1 Screenshot

About This File

My first classic DooM WAD. Find your way to the exit. The Run_Custom.bat allows you to run a custom map without legacy and the zdoom-default.ini is a standard key layout for FPS gamers that needs to be loaded with the .bat file.


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Guest

Unknown date

  
This is kind of ridiculous. What should be a 20kb download is bloated to more than a megabyte by some very unimpressive screenshots in the zip. The map is Zdoom-only due to errors. It also features one unnecessary Boom special (with a tag error). The map itself is a typical blocky newbie effort. The gameplay is quite easy, linear and uninspiring, with some overly dark areas.

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Guest

Unknown date

  
Some hints for the author: Create mazes that make sense. Make areas which are meant to be dark bright enough to see something. Put details into your map, this is not limited to trees, try wells, computer terminals etc. Check your wads for errors before releasing them, use your editor's check function. Don't include screenshots or batch files in the zip. Test your map with several source ports to make sure it runs without differences. Read a lot about wad editing.

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Guest

Unknown date

  
Good map for a first try and a heck of a lot more fun than many "quality" maps.

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Guest

Unknown date

  
horrible, never make a map again n00b. You should be Shunned to The other Side of the Earth for this garbage :o

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Guest

Unknown date

  
OMFG DONT DOWNLOAD THIS MAP!!!!!

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Guest

Unknown date

  
Ok map, good use of barrels and some surprises.

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Guest

Unknown date

  
This map is ass, my cat could make a better one.

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Guest

Unknown date

  
You don't have to f#*%in' rip on the guy...it's his first...just try to say it like it is without the rudeness...it can get funny though, by myself, (sorry dude) like the guy above me...his cat, hehe...I have two cats...alright this is random...

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Guest

Unknown date

  
This map kind of reminds me of the Doom alphas at the very beginning. It's an OK wad, but it would be much better to also use walls that were not 90o angled. Not bad for a first timer. I'll give it a 3. P.S. Please don't include screen shots in the zip. They are not nessesacry, and it bloats the file size, making it harder for dial-up users to D/L the file.

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Guest

Unknown date

  
Yep, the PNGs shouldn't be included. I kinda enjoyed this map. The labyrinths were kinda confusing, fortunately not to large, nice action inside them and then they went through some nice bigger rooms with nice atmosphere to meet labyrinths again, but somehow I enjoyed this concept..

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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