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Jägermörder 02 Terra Nova

   (59 reviews)
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5 Screenshots

About This File

You have been transported to a Mars laboratory to eradicate the hellspawn threat. The fourth rock from the Sun had been terraformed decades earlier to provide an isolated environment for classified experiments. It is your task to destroy every lifeform on the premises and get off the planet.


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Bryan T

  
Not confusing. Lots of barons.

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Unknown date

  
Good god damn job. A map that has the classic feel to it but detailed very very nicely. This is one of the best maps I have ever played I think. 3/28/07

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Unknown date

  
Dmdjm01 on pure steoids. Very good nasty traps in almost any area. The start is not so easy with one elevator and chaingunners at different floors. Then a surprising cage surrounded by the evil. And finally one hall trap wich is very annoying. two knights/one pinkie no space for maneuver.After that things calms down a little. gameplay preserves all the way around balanced with some tense situations near the end. A very good sequel. 4/5

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Unknown date

  
Looks good, gameplay varies. I didn't like how monster placement consisted mostly of cheap surprises. There's too much health and armor, and tons of rockets and cells. Some areas later in the map were underdetailed compared to the earlier places. But it was fun, so 4/5 - Belial.

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Unknown date

  
This is a large map and it's looking great due to a hell of a detailed ambience. The game is tight overall. Some episodes with weaker monsters lead to traps and situations where you have to show some skill in reaction, moving and shooting accuracy. And a few situations are really rough, but just not too hard. In total, gameplay has a perfect flow. Ammo and health come in appropriate amounts and the secrets are well done, too. Great map with a nice oldschoolish feeling. 4.5/5 -Milian

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Unknown date

  
Awesome map 5/5

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Guest

Unknown date

  
Awesome. Good detail, fair gameplay, l33t stuff. -Moti

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Guest

Unknown date

  
It's an awesome map (the escalator is a neat bit of design that just adds a cool touch) that tends to throw a lot at you. Not much time to breathe.

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Guest

Unknown date

  
Great looking level with serious gameplay flaws, too unfair or too easy 3/5

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Unknown date

  
Good design , good ideas, good gameplay !! 5/5- burgess

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Guest

Unknown date

  
dmdjm01 was released on 7/11/99. Talk about a delayed sequel! But well worth the wait, as this map is beautifully detailed and features some devious traps. Fun map, looks awesome. 5/5

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Unknown date

  
Just rubbed me badly, and the first set of traps felt assholish.

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Guest

Unknown date

  
Just. Plain. Cool.

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Guest

Unknown date

  
not so special 3/5

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Guest

Unknown date

  
well this is a beautiful map. Gorgeous. Umm I don't like monsters popping out of the ground. Make them teleport in. Some fights against the tougher demons felt a bit boring coz it was still easy, only took longer. Ending is nice. The lift part followed by the trap at the start is one of the hardest elements of the map. Make it easier. The only major setback I think is that the fights could have been more engaging. Still, I loved it. 4 stars --- Starburst.

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Unknown date

  
Very good and professional work as usual from you afterglow. -Bryant Robinson

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Unknown date

  
L33t ind33d. Elevator with chaingunners and instant opening traps seem sneaky a bit, but rest is pure pwnage. 1337/5

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Unknown date

  
Great. Some traps were quite annoying but still 5/5 - Damned

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Unknown date

  
Fucking awsome map. loved it. the traps were a pain in the ass though. 5/5 -=R3D=-

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Unknown date

  
I liked the music. Better in everyway than it's prequel. 4/5

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Unknown date

  
I got bored after the first 20 mins

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Unknown date

  
Awesome stuff 5/5 - Kirby

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Unknown date

  
Nice level design and gameplay, the traps and ambushes kept me alert the whole time. 5/5 - shtbag667

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Unknown date

  
omg. i thought i dreamt this until i saw the floater in my eye. holyshit this level is sweet. 5/5 Admiral Xolzo

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Unknown date

  
Amazing... The only problem I had was running out of ammunition and getting owned, but that made the game long-lasting and more enjoyable. :D Again, this map is epic. Thanks for creating such a masterpiece.

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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