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DM Patch #2 (Inspired By SiN)

   (4 reviews)
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About This File

A deathmatch gameplay enhancement, based on SiN. Not nearly as complex as my Quake3 based patch...

All weapons are changed:
1: Fists Twice as strong as before
1: Plasma Accellerator In close combat mode. Is 3 times as powerful up close as it is far away.
2: Machine Gun Finally, a useful default weapon.
3: Shotgun Fires the SSG spread. Slow action, but deadly.
3: Rifle Super strong pinpoint accuracy.
4: Chaingun Spray and pray.
5: Rocket Launcher Nothing too different here.
6: Plasma Accellerator Again, not too different. Faster plasma.
7: Quantum Destabilizer Fires a spray of flames. Be careful, as it hurts to touch the spray! Has a limited range, so no sniping!


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Guest

Unknown date

  
I'd like to see people using this in deathmatch servers, even though I don't play deathmatch myself. It's a real shame more people don't use these mods, because it'll give new variety to the servers. -WW

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Guest

Unknown date

  
This is extraordinary. I love it. 5/5

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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