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DM Patch #1 (Inspired By Quake 3)

   (4 reviews)
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About This File

A Simple wad I threw together for use in my deathmatching with a friend. It is based on Quake 3 Arena, another game we like to play.

Supposed to be simplistic, it sort of makes Doom deathmatch feel a little different.

All weapons are replaced:
1. Gauntlet (green): High powered glove for easy close combat frags.
1. Charged Gauntlet (red): Even more lethal and quick.
2. Machine Gun: Automatic default weapon. Weak, but useful.
3. Shotgun: 2 barrels of death, lethal at close range.
3. Rail Gun: Super strong rail, but slow recovery.
4. Lightning Gun: Insane fast, just keep your crosshair on your enemy.
5. Rocket Launcher: Standard DM weapon. See advanced description.
6. Plasma Gun: Shoots bursts of fast but inaccurate plasma.
7. BFG v2.1 Death bringer end-all weapon. Stay clear of the explosion.

All pickups are replaced as well, and ammo counts have been increased drastically.

This is made for deathmatch, and as such looks weird in singleplayer, as well as really unfair.

This ZIP file also contains TG-Q3DM3, which when loaded on top of CW-Q3DM1, applies new effects that make it more like Quake 3.


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Doomkid

Unknown date

  
Really nice Quake gun mod from 2002 - But how dare the author (Cory Whittle) say others cannot use it as a base? Those sprites aren't even yours to begin with, they're ID's! I feel like using this as a base just out of spite, but I won't, it's fine on its own. Shame you don't see this on DM servers.

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Guest

Unknown date

  
Hey,i'll take what i want form this ,and you and ID Can't Stop me-HAHAHAHAH!!!!!

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Guest

Unknown date

  
hey this playable on sigle player ;p

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Guest

Unknown date

  
simply the best weapons mod. so fun, perfect for deathmatching

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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