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DM Patch #1 (Inspired By Quake 3)

   (4 reviews)
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About This File

A Simple wad I threw together for use in my deathmatching with a friend. It is based on Quake 3 Arena, another game we like to play.

Supposed to be simplistic, it sort of makes Doom deathmatch feel a little different.

All weapons are replaced:
1. Gauntlet (green): High powered glove for easy close combat frags.
1. Charged Gauntlet (red): Even more lethal and quick.
2. Machine Gun: Automatic default weapon. Weak, but useful.
3. Shotgun: 2 barrels of death, lethal at close range.
3. Rail Gun: Super strong rail, but slow recovery.
4. Lightning Gun: Insane fast, just keep your crosshair on your enemy.
5. Rocket Launcher: Standard DM weapon. See advanced description.
6. Plasma Gun: Shoots bursts of fast but inaccurate plasma.
7. BFG v2.1 Death bringer end-all weapon. Stay clear of the explosion.

All pickups are replaced as well, and ammo counts have been increased drastically.

This is made for deathmatch, and as such looks weird in singleplayer, as well as really unfair.

This ZIP file also contains TG-Q3DM3, which when loaded on top of CW-Q3DM1, applies new effects that make it more like Quake 3.


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Doomkid

Unknown date

  
Really nice Quake gun mod from 2002 - But how dare the author (Cory Whittle) say others cannot use it as a base? Those sprites aren't even yours to begin with, they're ID's! I feel like using this as a base just out of spite, but I won't, it's fine on its own. Shame you don't see this on DM servers.

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Guest

Unknown date

  
Hey,i'll take what i want form this ,and you and ID Can't Stop me-HAHAHAHAH!!!!!

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Guest

Unknown date

  
hey this playable on sigle player ;p

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Guest

Unknown date

  
simply the best weapons mod. so fun, perfect for deathmatching

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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