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The Gallery

   (2 reviews)
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About This File

"The Gallery" was my first finished DOOM level using the DOOM editing utilities (DEU) version 5.0. Although it's a simple level, and not too hard to beat, I keep getting drawn back to it for some reason. I built it as an exercise in "limited resources". This means that you're likely to run out of ammo before you run out of enemies, so make every shot count. (And watch those corners!)


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Unknown date

  
A neat little map set in a sewer base, with simple looks but fun gameplay. The ammo supply is somewhat restricted, for a change, and most of the action takes place on harmful nukeage, making radiation suit utilization an important factor. This helps tremendously in raising the challenge somewhat, although you're still unlikely to get into serious trouble. Nice traps, and clever secrets (although the red key was placed rather stupidly). --3/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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