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Kaotic

   (8 reviews)
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1 Screenshot

About This File

This is my second map for Doom 2. Standard map. If there are any bugs or glitches please send me an email.


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Guest

Unknown date

  
Old looking retro map with no detail. It was kinda fun to play. 5/4/07

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Guest

Unknown date

  
feels like limbo. Plays like shit. ~Csonic

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Guest

Unknown date

  
For a second attempt it's not that bad. Sheesh.

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Guest

Unknown date

  
Hmmm... IMHO this wad is not that bad at all - at least it shows some effort put into it - it's not a classic n00b-wad with misaligned textures, giant HOM's, etc. It's OK...

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Guest

Unknown date

  
A mildly entertaining newbie map.

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Guest

Unknown date

  
Not that bad. Simple and olschool. I usually don't like old WADs with crazy labyrinths, but that was not boring and has nice minimalism. 3/5

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Guest

Unknown date

  
Not bad at all.

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Guest

Unknown date

  
It's basically a decent-quality old-fashioned map, and would have been good back in 1996 or so. It's not very long and it's never boring. For something made in 2005 the level of detail and use of source port features is unusually low. Plays well, though. It would have got higher marks if it had been marketed as a deliberately retro map!

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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