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Sanity Bleeds "Demo"

   (21 reviews)
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Guest

Unknown date

  
Great atmosphere, nice detail and decent gameplay. Worse thing I have to say about it is that I had to go into DB to close a bunch of open sectors in the yellow key room(was causing zDoomGL to crash). Anyway, it's good to know that you plan on continuing this now, definitely look forward to the final project. 4/5

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Guest

Unknown date

  
wow. I love the first map. The large halls with some hellish ilusions at the same time you move forward is pretty cool and the marine don´t know what expect.=) Also is excellent the interaction between most of the doors/switches/objec ts with the player. Good feature for exploring. The second map is a tech base with a lot of detail but lacks of the map 1 interaction scripts. thx for releasing it. 4/5

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Guest

Unknown date

  
Very good, very detailed, very atmospheric. If you have ZDoom and you don't play this, you're just stupid.

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Guest

Unknown date

  
packed with ugly repetitive detail. **

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Guest

Unknown date

  
Only 3 Stars? This wont do.. (5/5)

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Guest

Unknown date

  
amazing 5/5 - dron

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Guest

Unknown date

  
Not a bad map by any means. Interesting overall design, despite that a lot of the detailing gets repetitive after only a few corridors in. Nice looking rooms here and there, and the gameplay is sufficient. 4/5

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Guest

Unknown date

  
damnit, this is near perfect! Fuckin' great scripting in lev.1 and sheer beauty in architecture in lev.2 - damnit, why don't you finish this megawad? ... Luv it, 5/5

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Unknown date

  
Excellent, even though I had to noclip through 2 doors for some reason. Too bad it's abandoned now, it could have roxored. The atmosphere is great and the intro really contributes to the 'feel' of the wad. Solid gameplay too. 5/5 - Belial

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Guest

Unknown date

  
It's good, but needed more work. As it is, 3/5.

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Guest

Unknown date

  
First map, awesome atmosphere. Second, unfinished. 4/5 because I still loved that atmospheric script in the tunnel..

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Guest

Unknown date

  
wow! 4/5

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Guest

Unknown date

  
Yay. It's a shame that it's abandoned project - it's probably the best implementation of old "hell infested base" cliche I've ever seen. Tons of atmosphere and completely smashing architecture. Great job with immersing player in the cold, dark (notice the lighting!), massive concrete buliding instead of bunch of vectors and textures. Also, features nice tension building with the first map. 5/5, you have to see it - Brun Ohn

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Guest

Unknown date

  
That mirror with the walls behind it to create that scary effect was awesome. 4 stars.

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Guest

Unknown date

  
the detail is ugly, and i didnt exactly see how it was original...

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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