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Skulltag Community LMS Project Version 2

   (19 reviews)
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8 Screenshots

About This File

14 maps by 9 authors, all themed for LMS. Wad made a month. The maps are FFA-compatible and should we played with at least 4 players, some maps can handle even over 8!


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Unknown date

  
LOL HAWT!. 5/5 - Nautilus

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Unknown date

  
Simply hot Hot HOT ~ Tom D

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Unknown date

  
Lament of a dial-up user: bots don't play well on these maps at all (extreme slowdown as the bots try to figure out where to go). The scenery and the designs are widely varied, many of them ingenius. Congrats, guys—and, heh, excellent choice of music on "Hell and Metal." *****

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Unknown date

  
looks like a project made by a community of 12 year olds, oh wait.. There is no gameplay, maps 13 and 14 shouldnt even be in the wad.

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Unknown date

  
Its good. the first map slows me to a crawl though

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Unknown date

  
Excellent! Incredible! 5/5. -Bouncy

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Unknown date

  
no gameplay peice of shit

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Unknown date

  
Awesome wad! Looks great, and plays great, too! 5/5

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Unknown date

  
Complete crap. Submerge!!!

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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