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simpl(y)e deathmatch

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This is just a single sector with a single wall texture used everywhere. It's simple enough to ensure fast paced DM games, but I found it hard to navigate, as everything looks the same everywhere. It's also very dark (though the author threw in a shitload of light amplification visors to remedy that problem). Simple design is often good for DM, but when it's *this* simple it, sadly, becomes monotonous and boring to play. --1/5

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