Review : Lego -enemies, -weapons and -items. A must-have!
Primary purpose : No levels included
Title : LeggO DooM
Filename : Ldsprts.wad
Release date : 02/15/98 MM/DD/YY
(Timestamps of the files in the zip)
Author : Thomas O. Cruickshank
a.k.a.: Tom Cruickshank <-- That's just for the
Email Address : email@example.com
Misc. Author Info : A backup of his disappeared webpage, that has
been located here:
is included in the zip-file.
Description : [Fight with LEGO weapons against LEGO monsters!]
Ok this is the first public release of
What's in it:
...all new monsters!
...sorta new weapons!
...levels...But they are underway!
(still want help.)
levels 1,2,3 are all but
done.(anyone know how to
end an episode after < 8
levels? I want to use
another sky tex.)
...no sounds have been included in
mostly because of the size!
...some sprites have been held back,
they have more to do with the
levels then anything else.
...ditto for textures, besides they
make other levels look goofy.
What you get:
...hours of fun, new discovery!
* What is included *
New levels : None
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Files Included : DEUSF.EXE and LDINSTL.BAT, if you want to run it
with plain vanilla DooM. Most modern source-ports
do not require a DEUSF-installation.
* Play Information *
Game : DOOM / DOOM2
It's playable with both, but only the original
DooM enemies and weapons are replaced. The
alternate shotgun and new enemies of DooMII will
stay the same. (please look also at 'Known Bugs')
Map # : any
* Construction *
Base : New from scratch
Known Bugs : It's not really a bug, but because this has been
made for the original DooM, the alternate shotgun
of DooMII is not replaced with lego-graphics.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/
Submitted to the /idgames-ftp-archives by FunDuke --> firstname.lastname@example.org
The Review at the beginning of this template has been written by FunDuke.