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LeggO DooM

   (13 reviews)
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About This File

[Fight with LEGO weapons against LEGO monsters!] Ok this is the first public release of LeggO DooM. What's in it: ...all new monsters! ...sorta new weapons! ...new sprites! ...some gfx What's not: ...levels...But they are underway! (still want help.) levels 1,2,3 are all but done.(anyone know how to end an episode after < 8 levels? I want to use another sky tex.) ...no sounds have been included in this release mostly because of the size! ...some sprites have been held back, they have more to do with the levels then anything else. ...ditto for textures, besides they make other levels look goofy.

What you get: ...hours of fun, new discovery!


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Guest

Unknown date

  
this is awesome. i can finally shoot legos from hell. awesome. too bad it doesnt work in final doom/doom2 for me. well it does but only the monsters from ultimate doom were different.

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Guest

Unknown date

  
Delicious

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Unknown date

  
Holy shit!! lego rules and this is one of the most awesome wads ever! it does need new levels though. 5 stars!

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Unknown date

  
LOL i bet children would play that 24/7 :PPPP yes funny to play and hilerious

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Unknown date

  
bye bye lego star wars

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Unknown date

  
This is leggo doom seriously sweet!

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Unknown date

  
Weird, but neat.

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Unknown date

  
The best is the cyberdemon.

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Unknown date

  
it could realy use some new sounds, but other thain that its a prity well made mod 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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