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DMLAMOU1.WAD - My first level Version 3.0 it's a long and difficult one. (DooM II version) DMLAMOU2.

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DMLAMOU1.WAD It's my first level. It's a long and difficult one. It's plenty of new ideas as you'll see by yourself. I specialy made it for you enjoy ! Don't cheat there is no pleasure doing so. As you will see, all as been clearly indicated and designed for your pleasure. And i know you cannot save. So trust me and do your best ! You have not to take a risk at all ! Act exacly as if you were really in this world. Good Luck !

DMLAMOU2.WAD It's my second level. It's a small one very well designed and plenty of new ideas, as you'll se by yourself. I specialy made it for you enjoy !


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Unknown date

  
I liked it - holy moly

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Unknown date

  
These two levels come with a wad that has textures from the original Doom. They levels are both Map01, so there's a certain amount of faff getting them to run. DMLAMOU1 is good fun, a retro techbase level that looks simple, but there are lots of monsters, and an impressive sense of scale. It's a bit puzzly and switchhunty, and not at all hard by modern standards. DMLAMOU2 is nifty but not as good as the first level (the Doom I version is id=13747).

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Unknown date

  
I had a hard time believing those 2 wads are from 95. Excellent quality but gameplay suffers in some places (I'm not a fan of switch hunts). 4/5 - Belial

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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