Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Theatre of Doom

   (11 reviews)
Sign in to follow this  

Guest

About This File

All your buddies have gone to the movies and they've taken all the heavy weaponry with them! This level is designed as your average modern day movie theater, with a few twists. Run through your local cinema blasting all those annoying patrons in your way, demanding that they decrease the popcorn prices. Your buddies are in there, dead or alive. Can you find them and the weapons they brought with them? Good luck!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
This is a fun level from July 1994. It has more monsters than most levels of the period, and although the design is crude - it's a cinema with multiple screens, toilets etc - there's plenty of action. Mostly it boils down to chaingunning rooms filled with shotgun men and imps, but that's cool. The Doom 2 version is number 12551 in the archive.

Share this review


Link to review
Guest

Unknown date

  
Pretty average. A little fun to play, but nothing special at all, and much too easy. Lots of small, semi-hidden rooms with goodies, and hoardes of weak monsters to mow down. --3/5

Share this review


Link to review
Guest

Unknown date

  
This has been my "catharsis after a bad workday" WAD since I d/l'd it on CompuServe back in '94. Just can't beat mowing down a long line of patrons with the chaingun. :-)

Share this review


Link to review
Guest

Unknown date

  
An excellent map by a guy who went on to make many of the maps in the game Blood. However, his later Doom2 version of this map has better and more challenging gameplay. This original version is a bit too one-sided.

Share this review


Link to review
Guest

Unknown date

  
Man I love doom it is the best dam game on p.c or on a game system...

Share this review


Link to review
Guest

Unknown date

  
Love the map, and it takes me back. My only real nit is that extremely wide screen in one of the auditoriums. Does the projector use 800mm film? :) Anyway, 4 stars.

Share this review


Link to review
Guest

Unknown date

  
Holy shit! A '94 level that doesn't suck! It's hard, but in a good way, and it has nice visuals.

Share this review


Link to review
Guest

Unknown date

  
Brilliant.

Share this review


Link to review
Guest

Unknown date

  
Wow? A 1994 WAD with a theme? Funny! Lot's of action!!!

Share this review


Link to review
  • File Reviews

    • By chlef · Posted
      No, this is not good by any stretch. First 25 levels feel like they are all the same - colorless, flat, dull and bland. Next 3 look like deathmatch arenas with a handful of monsters. Again, all pretty much the same. The last two are pitch black mazes - oh what fun. As for the secret levels - I abandoned both. Map31 is a maze alternating between pitch darkness and flashing primary colours and map 32 is simply an incomprehensible mess. Possibly acceptable if you just want to kill some time with mindless point and shoot, but not what I would call an enjoyable Doom experience. At least it avoids degenerating into slaughter.
    • By aargh · Posted
      Pros: Straightforward, lot of action, no button madness. Plays smooth. Classic Doom feeling.
      Cons: Lots of invisible lines blocking monsters. Lots of hitscanners and not enough health packs.
    • By MuratMikal · Posted
      An enjoyable set of maps of easy difficulty (MAP 07 is medium) in UV with simple design that worked well for me. Finished the whole set in 02:40 min. Certainly worth a shot!
       
    • By chlef · Posted
      I rarely quit a wad in disgust, but this one did it. It was pushing a 5 star experience, but then the slaughter stupid started ~map19 and only got worse. It's not clever, not amusing and absolutely not entertaining. It ruined an otherwise good wad and left a very sour taste. Why do mappers do this? Played on HNTR and it really was that bad.
    • By P41R47 · Posted
      I have a real blast while playing this megawad. Think that Quake is not brown enough? You will get the ultimate browness here. I think that, beside the simplistic ugliness of it, it gives a good cohesive look to all the maps. And this one are really big and fun to explore. The ideas of cities, fortresses, islands, canyons and caves, and finaly tech base on moon, are really neat and some looks really good. The story of the wad is pretty good, too. I love the liberties that the author takes while doing this mapset. As i played a lot and i found this kind of ideas in a few wads along the way.
      What i didn't like it much, is that there wasn't other skies than the episode one sky from Doom 2. Again, i think it is that way for a cohesive storytelling, but anyway, it would be cool to feel the sense of time in the maps with different skies and shadows deploying in differents ways along the maps.

      This could be the Eternal Doom of doom stock textures, but the linearity of the maps, aside from the somewhat empty but interesting areas to explore, departs slighty from the formula, and there are not soo much details as one might expect from a mapset like this. Don't get fooled by that, even with the somewhat Heretic-like linearity, the maps are fun, gorgeous in its brownway and pretty challenging.
        I recommend this megawad to anyone that likes to explore and have a challenge in the vein of the best of team TNT mapsets.
×