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Sorry, just boring old DMJON!

   (6 reviews)
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About This File

Ok, this doesn't really have a theme as such, it's just the only level that I really got finished. It's more a collection of things I tried out to see how they looked - personally, I think it looks good. It was in fact finished about 6mths ago, but I never intended to 'release' it, but the few people I gave it to told me I should - fools! There's no theme, hence no name.


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Guest

Unknown date

  
A pretty good map, and more coherent than many. The gameplay plays well, and is certainly not monontonous. On a negative point, I think you can get trapped the wrong side of the bars near the blue key door.

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Guest

Unknown date

  
Texture alignment is good, level has a strange E1-doom alpha-Doom 2 mix feel to it. Give it a shot. 3 stars.

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Guest

Unknown date

  
Heheh. Punch the wall with the arrow and the "f" facing it in the start room. AAAAAAAAAAAAAAAAH!

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Guest

Unknown date

  
This is dated October 1994. It's a good early level in a retro E1 style (well, I suppose it wasn't retro in 1994). It's a dungeon-style map, with lots of action, traps, some decent detailing, a solid monster count, diverse environments etc. The texture misalignments are forgivable given the age. It's vastly better than most 1994 maps and would have been good enough for e.g. the Master Levels addon. Tragically it's the author's only entry in the database.

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Guest

Unknown date

  
Hi All, I'm the author of this map, and no longer use the CIS email address. My new permanent address is me@jongrieve.net. Thanks for all the positive comments. Jon

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Guest

Unknown date

  
I like it, its classic doom style map with very good gameplay!

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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