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   (2 reviews)
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About This File

level 1: Storm the castle of the Frag Prince! Pretty straight forward. Battle through the Maze of the Maulataur and its on to... level 2: Whoah. This place is weird. You must fly throughout the courtyard in the begining to get to the circle around the courtyard. There is a "secret" that I want people to know about in the large building in the center of the courtyard. If playing in multiplayer, it leads to a room with 4 switches corresponding to the four players. Do not use these prematurely! This is your only defence should the other player(s) make it to the end. At the end, there is a choice: You can take all the rings and back to the begining and harrass the other player(s) as The Immortal. Or you can end the level level 3: And I thought number 2 was weird! In the begining there is a line you must cross to open the door and also to start the "Battle of the Immortals" This means that if playing on easy level, All players get crystal vials out of nowhere. On Medium , all players pick them up more rapidly. On hard, all players get invulnerability!

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Pretty cool. First level is a classic castle map which you have to break into. It gets creepy as you get inside. The second level is surreal and has some very interesting vertical design. The third level is the strangest and has some cool special effects just like in the description.

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Unknown date

Weird levels with many good gameplay ideas, but overall design is quite bad, many display bugs that make those maps look like 1337. So bad... 2/5. ~Naan

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.