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Rock Isle

   (10 reviews)
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2 Screenshots

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Guest

Unknown date

  
^On Map02: Try pistol starting.

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Guest

Unknown date

  
Very nice looking maps and fun to play. 4/5

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Guest

Unknown date

  
Nice maps, but the claim it is "made for plain old vanilla doom" is unconvincing, given that there is a serious tag error in map01. Unless you know where it is, you'll probably trigger it, causing the map to disintegrate (that's in Doom2.exe and any purely limit-removing ports). I'll be generous and only dock one star for that. So easily avoided, and so easily fixed though ... :(

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Unknown date

  
Ca c'est un bon challenge 2 tableau formidablement bien fait avec les textures classiques passé a fast UV Map01 5 vies et map02 3 vies 5/5 - Eye's

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Unknown date

  
This is nice. Balance is maintained and it plays well. Both maps indeed have a certain oldschool doomish feel to them. 4/5 - Belial

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Unknown date

  
Mmm/.

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Unknown date

  
Two maps dated May 2001. Map01 is a kind of Eiger Sanction assault-the-mountain -techbase level against roughly 100 monsters. It's good fun, looks much older than 2001, not at all hard, but I liked it. The potentially good final battle would be much better without the invulnerability sphere. Map02 is more of the same, again entertaining although I basically ran through it because I had loads of rockets by then. It ended just as it was getting good.

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Unknown date

  
Great maps. I didn't encounter any errors in map01 with PrBoom or ZDoom. :)

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  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
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