WARNING!!!! This is supposed to be a 3 level set but i only finished 2
levels. The third level will "maybe" get done "some day".
Title : Rock Isle
Filenames : rockisle.wad
Author : Zigmund Ozwell
Date : 5/9/01
Email Address : firstname.lastname@example.org
Other wads by author : Outahere.wad, Cavern.wad
Additional Credits to : ID Software, The Doom Alchemy Guide,
And my dad for saying "come here
and try this new shareware game i got"
Story line : Our intrepid Space Marine falls over
board from his rescue ship after getting
completely shitfaced drunk after his last
mission. Washing up on the shore of an island
he see's a flickering light eminating from a
cave just ahead of him.
"Well, (he thinks to himself) Only one way to
* Play Information *
Installation instuctions :Put all the files in your Doom2 directory and
then run the install.bat .This will put all
the necessary goodies into the Rockisle.wad .
Then just run the Wad from your command line like
Episode and Level # :Map 01 and Map 02 for Doom 2
Single Player :yes
Cooperative 2-4 Player : nope
Deathmatch 2-4 Player : nope
Difficulty Settings : nope (see permissions below)
New Sounds : nope
New Graphics : Just a few, night sky and a waterfall,some trees
oh yeah and that Spiffy chaingun from Doom Alchemy.
New Music : nope
Demos Replaced : none
Other Info : This level "should" work for any port
because it's made for plain old vanilla doom.
* Construction *
Editor(s) used : WadEd, BSP 5.0, Wintex
Known Bugs : none that i have found but because it's not
GL friendly, using the JDoom port causes