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Outahere

   (6 reviews)
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About This File

Air dropped into an volcano island fortress your squad is ambushed. Grazed by a bullet and knocked unconcious you awake to find all of your squad slaughtered. Your only hope of escape is to make it to a boat waiting for you in the lagoon.


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Guest

Unknown date

  
Fun. Looks great. 4/5

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Guest

Unknown date

  
very good! 3/5

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Guest

Unknown date

  
An interesting level that uses and re-uses the space well. The new chaingun adds zip, and the level feels a little helter-skelter by the end. I found the ammo balance fine, and the enemies are consistent but not too hard. 3/5

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Guest

Unknown date

  
This is dated March 2001, and it's good fun although a bit old-fashioned. There's a crushing trap near the beginning that's sort-of flagged (there are some corpses) but it's not much fun. Lots of hitscan enemies, and it's fairly cramped. Superfluous replacement chaingun graphics that have been used all over the place; nice little Christmas trees. But overall quite good violent fun.

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Unknown date

  
Un tres beau tableau trop facile a uv et dure a Fast UV. 4/5 - Eye's

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Unknown date

  
Overall good, but there are few cheap traps, and the ammo balance is way off, especially towards the end - and that's even if you don't use the berserk at all.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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