Xenophon (Rifle sound [HE RIPPED THIS DAMNIT!]), and a lot of other stuff i'm too lazy to list. Xaser, Wild Weasel, Scuba steve, strife, Creator of WOLFEN (I hate when I forget names), Daniel, Corey whittle, Nick Perrin, and um... other people I can't quite remember. Whoever they are, thanks a lot, and if you happen to write a review telling that was your rescorce, let me know, and I am sorry I forgot you.
Advanced engine needed : EDGE 1.29 RC2
Primary purpose : Single play
Title : Alpha!
Filename : CT-ALPHA
Release date : 8/11/05 AKA August 11th, 2005
Author : Chronoteeth
Email Address : firstname.lastname@example.org
Other Files By Author : Search my name with an author search.
Misc. Author Info : Well at least I still have my chicken.
Description : A weapon mod with doom alpha weaponry and some
weapons that look like they are ment to be in
the doom alpha. This mod is best played without
crosshairs. (google EDGE doom, and check the
edge site for 1.29 RC2. Or if someone is kind
enough, post the link to it in a review please)
1: Defective UAC survival plasma rifle- A sawn
off, defective survival rifle. Slow, weak, and
overall shitastic. Recommended use is when you
find the repair kit to fix the weapon's
defects. Still weak though.
2: UAC 9mm Beteretta handgun- New beretta model
from UAC. Small, useful, and overall a nice
handgun. I like the firing sound bunches. :P
3: UAC MP72 Sub machine gun: A SMG modelled
after the MP40 from WW2. A bit weaker and less
range then the 9mm, but it sure is fast. Gets
the job done quick.
4: UAC 14 gauge hunting shotgun: UAC's hunting
shotgun from the recreational dome. A shotgun
with wonderful pelette spread. Nice for close
encounters with your foes and good for groups of
weak foes. Not recommended for long range imp
5: UAC Slug sharpshooting high powered rifle: A
rifle of high power. Fires shotgun slugs are
high speeds. Best used for the medium demon far
range demons. Do NOT use in groups of demons
unless you've got a death warrant.
6: UAC standard assaut heavy machine gun:
Accurate, good power, nice range. A nice rifle.
May leave room for attack from a demon, cause
it's a tiny bit slow. Nevertheless, nice
7: UAC Graphite shrapnel digging carbine:
Usually used for quick grinding of metals in the
UAC mining plant. It shoots grinded up high
caliber ammo, ammo is ground up internally via
the drill mechanism inside the machine. Ejects
tiny, refinded graphite pellets formed from the
high caliber ammo dust. A shrapnel semi auto,
the shrapnel bounce a nice hop on it's first
bounce, good for high up enemies, bad for
enemies on the same level as you (unless you
want to go gung-ho). Overall, a nice carbine
with it's uses.
8: UAC tinfoil Room clearer Rifle: A rifle used
primarily for quick room cleaning of small
demons, a rifle that ejects 5 tinfoil bullets
that ricochet off of the walls... very fast,
very much. The tinfoil bullets may even split
into MANY bullets. Runs off of the melted
mercury injections, to give the tinfoil that
bouncy coating that it needs.
9: UAC spore star metal launcher: Developed by
the UAC's finest researchers, this weapon is an
odd, powerful weapon. Running off of the mercury
injections, when shot, it forms 8 smoking
explosive metal spores, that do heavy damage on
impact. There is one large spore in the middle
of the other ones. Hell it'll cause.
Additional Credits to : Xenophon (Rifle sound [HE RIPPED THIS DAMNIT!]),
and a lot of other stuff i'm too lazy to list.
Xaser, Wild Weasel, Scuba steve, strife, Creator
of WOLFEN (I hate when I forget names), Daniel,
Corey whittle, Nick Perrin, and um... other
people I can't quite remember. Whoever they
are, thanks a lot, and if you happen to write a
review telling that was your rescorce, let me
know, and I am sorry I forgot you.
* What is included *
New levels : None (EGDE ROF SPAM EKAM LLIW UOY)
Sounds : Yes
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : None
Other files required : None
* Play Information *
Game : Doom 2
Map # : No new maps (EGDE ROF SPAM EKAM LLIW UOY)
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : About 1 week and a half, on and off on the mod.
Editor(s) used : XWE, paint, sound recorder
Known Bugs : The muzzle fires on the automatic weapons may
flash twice when there. Slowdown may occur
because of overuse of the tinfoil rifle a lot in
a large room.
May Not Run With... : Anything besides edge 1.29 RC2
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors