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   (11 reviews)
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Guest

3 Screenshots

About This File

This was going to be my CC3 map, but it doesn't meet my standards. Since I have already put alot of work into it I decided to finish it up and release it.

Backstory:

"We finally found a small landing stip to pick you up. It's on the rim of some canyon. The only problem is that the access to it is through a heavily infested bunker complex. Fight your way through and then radio us from the runway."


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Guest

Unknown date

  
Seems like a good challenge for maxkills/maxsecrets hunters.

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Guest

Unknown date

  
3/5

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Guest

Unknown date

  
Answer (for the previous reviewer): there's nothing wrong with that.

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Guest

Unknown date

  
Long and boring. Looks empty and unfinished. Has minor ammo problems at the start. Some nice touches like draining the acid and the final Baron and HK battle upped the rating to 3/5 - Belial.

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Unknown date

  
This is dated August 2005. Usually I like large-scale techbases, but this is slim pickings. There are 301 mostly weak baddies spread thinly across an expansive silver factory. You meet a couple every few minutes. In the end I got bored, started running through it, and then gave up. It's visually monotonous, with silver doors that blend into silver walls, and the ammo balance is such that you have a surplus of rockets but few shotgun shells.

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Unknown date

  
I enjoyed playing it until I realised that after 20 minutes of play time I only had 1 key and still no clue where to go. 3 stars - Starburst.

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Unknown date

  
Some maps are large and complex and take some time to play. What's wrong with that?

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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