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tectonic

   (34 reviews)
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5 Screenshots

About This File

UAC VOICE LOG...

"Progress with the new base is going well. The base is hidden away in some previously unknown ancient ruins."

UAC VOICE LOG....

"Yesterday several workers reported "deep earth movement" in the southern sectors, lava began to flow and work has been halted. 7 ceilings have collapsed and engineers have been called."

UAC VOICE LOG....

"2 engineers have gone missing and there have been 4 large explosions, we need backup we are under attack from a large unknown force........................"


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Guest

Unknown date

  
4/5 for good detail work a few missing lower unpeggs bu nothing worth complaining about, a bit too easy but fun gameplay! A megawad with this detail would be gold!

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Guest

Unknown date

  
A pleasantly unpretentious map - good clean fun in attractive surroundings. I'll also give it 4/5 - a bit generous, but it's too good to get a 3.

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Guest

Unknown date

  
Looks nice without overusing detail, but the gameplay is fairly dull.

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Guest

Unknown date

  
KICKS MEGA ASS I GIVE U A FIVE!!!! ***** 5/5 GREAT DETAILING IMAGINE HOW GREAT THIS WOULD BE IF U PUT ZDOOM EFFECTS INTO IT!?!?!?!?!?! OMG!!!! ok im done. :)

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Guest

Unknown date

  
Excellent level. Has good detail and design. Maybe a bit to much powerups and weapons but quite a maze of a map which made it hard since i couldnt find the blue key. But overall its whole design and maze like map is what its best feature is

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Guest

Unknown date

  
I would also give it a 3 because of lacking gameplay and a little confusion of running around and pressing buttons, but the details brings it to 4, esp. those broken ruins and stuff..

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Guest

Unknown date

  
A short map that will last for two or three tries. In terms of detail is quite average with little texture variation and mostly brown themes. Gameplay wise it´s not exciting, but it´s quite "open ended" and will provide switch hunters with nice fun. The monsters were well positioned but were not enough, some more could have been used in ambushes. Finally, the map is not hard and there´s ammo and items to go on a rampage. A nice map given it´s the second work of the author. 3 stars.

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Guest

Unknown date

  
You should always 'overuse' detail. This was pretty dull with a 60 or so monster count.

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Guest

Unknown date

  
This map was ugly, too easy and didn't have any sort of level progression. It wasn't a level, just a collection of rooms thrown together. 2/5

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Guest

Unknown date

  
too easy... 2/5

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Guest

Unknown date

  
Hey, thanks for the constructive critisism, where are all these missing textures? This wad as never crashed for me. I asked for play testers and got told to piss off..... email me if you have the time. thankyou for all your pointers.

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Guest

Unknown date

  
Fair stuff, nothing great but some effort in it, good for a quick blast. And under these circumstances wotw. I'd say 3 or a lil better.

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Guest

Unknown date

  
Way too easy, gameplay was boring because of the lack of monsters.The detail was good enough ive seen worse than this.Ill give this map 3 stars, for me this is an average map. The map didn't chrashed for me also, but then again I played it with zdoom.

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Guest

Unknown date

  
Too unlinear. Too few monsters. Incorrect textures used for switches (use textures where switch is out, not where it's in). The only good side is detail, because layout is crap too. 2/5 - Zalewa

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Guest

Unknown date

  
This feels like a good level from 1995. It's short and simple, with some odd quirks (the level has half a dozen super shotguns lying around, the switches work "backwards"). Apart from a nice-looking broken bridge the design hails from the mid-1990s. It's decent fun to play, although there should have been more monsters and less health and ammo. The final battle is a disappointment, because there isn't one. And there's nothing really port-y about it.

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Unknown date

  
Luvly. Cool idea and design. Perhaps it's quite too generous with ammo and bonuses, but who cares. Looks pretty and plays good 4/5 -- Brun Ohn

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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