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tectonic

   (34 reviews)
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5 Screenshots

About This File

UAC VOICE LOG...

"Progress with the new base is going well. The base is hidden away in some previously unknown ancient ruins."

UAC VOICE LOG....

"Yesterday several workers reported "deep earth movement" in the southern sectors, lava began to flow and work has been halted. 7 ceilings have collapsed and engineers have been called."

UAC VOICE LOG....

"2 engineers have gone missing and there have been 4 large explosions, we need backup we are under attack from a large unknown force........................"


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Guest

Unknown date

  
4/5 for good detail work a few missing lower unpeggs bu nothing worth complaining about, a bit too easy but fun gameplay! A megawad with this detail would be gold!

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Guest

Unknown date

  
A pleasantly unpretentious map - good clean fun in attractive surroundings. I'll also give it 4/5 - a bit generous, but it's too good to get a 3.

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Guest

Unknown date

  
Looks nice without overusing detail, but the gameplay is fairly dull.

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Guest

Unknown date

  
KICKS MEGA ASS I GIVE U A FIVE!!!! ***** 5/5 GREAT DETAILING IMAGINE HOW GREAT THIS WOULD BE IF U PUT ZDOOM EFFECTS INTO IT!?!?!?!?!?! OMG!!!! ok im done. :)

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Guest

Unknown date

  
Excellent level. Has good detail and design. Maybe a bit to much powerups and weapons but quite a maze of a map which made it hard since i couldnt find the blue key. But overall its whole design and maze like map is what its best feature is

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Guest

Unknown date

  
I would also give it a 3 because of lacking gameplay and a little confusion of running around and pressing buttons, but the details brings it to 4, esp. those broken ruins and stuff..

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Guest

Unknown date

  
A short map that will last for two or three tries. In terms of detail is quite average with little texture variation and mostly brown themes. Gameplay wise it´s not exciting, but it´s quite "open ended" and will provide switch hunters with nice fun. The monsters were well positioned but were not enough, some more could have been used in ambushes. Finally, the map is not hard and there´s ammo and items to go on a rampage. A nice map given it´s the second work of the author. 3 stars.

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Guest

Unknown date

  
You should always 'overuse' detail. This was pretty dull with a 60 or so monster count.

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Guest

Unknown date

  
This map was ugly, too easy and didn't have any sort of level progression. It wasn't a level, just a collection of rooms thrown together. 2/5

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Guest

Unknown date

  
too easy... 2/5

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Guest

Unknown date

  
Hey, thanks for the constructive critisism, where are all these missing textures? This wad as never crashed for me. I asked for play testers and got told to piss off..... email me if you have the time. thankyou for all your pointers.

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Guest

Unknown date

  
Fair stuff, nothing great but some effort in it, good for a quick blast. And under these circumstances wotw. I'd say 3 or a lil better.

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Guest

Unknown date

  
Way too easy, gameplay was boring because of the lack of monsters.The detail was good enough ive seen worse than this.Ill give this map 3 stars, for me this is an average map. The map didn't chrashed for me also, but then again I played it with zdoom.

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Guest

Unknown date

  
Too unlinear. Too few monsters. Incorrect textures used for switches (use textures where switch is out, not where it's in). The only good side is detail, because layout is crap too. 2/5 - Zalewa

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Unknown date

  
This feels like a good level from 1995. It's short and simple, with some odd quirks (the level has half a dozen super shotguns lying around, the switches work "backwards"). Apart from a nice-looking broken bridge the design hails from the mid-1990s. It's decent fun to play, although there should have been more monsters and less health and ammo. The final battle is a disappointment, because there isn't one. And there's nothing really port-y about it.

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Unknown date

  
Luvly. Cool idea and design. Perhaps it's quite too generous with ammo and bonuses, but who cares. Looks pretty and plays good 4/5 -- Brun Ohn

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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