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NITEMARE.WAD

   (14 reviews)
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About This File

This patch file is for E1M1. Try it at first without the map or any cheats. It's my first attempt and hopefully not my last! Have fun!


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Unknown date

  
1994 Wads suck. 0/5 For all 1994 Wads.

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Guest

Unknown date

  
Ugly, bad texture alignments, no pegging and gigantic doors - Doomguy0505 1/5

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Unknown date

  
Not bad - it plays OK.

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Unknown date

  
Not bad for a 1994 wad. As for the textures, at least the rooms don't have lava walls, wooden ceilings and slime floors. :) 3 stars.

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Unknown date

  
Hey, take a look at this! Release date : 09/25/94 MM/DD/YY (Timestamp of the textfile) They put this on Doomworld in August 2005 but it was really released back to 1994. Just wanted to clear that up.

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Unknown date

  
What do you mean 1994? It says it was made in August 2005.

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Unknown date

  
1/5

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Unknown date

  
94 wads ruin the doom community

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Unknown date

  
1994 wads made the Doom community.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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