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Doom 2 Tournament 2534 Extended Edition

   (17 reviews)
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Guest

Unknown date

  
this is shit 0/5

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Guest

Unknown date

  
Keep in mind George Locmel is actually Deathz0r. He used that name and made this jokewad. But silly concept.

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Guest

Unknown date

  
Basically spoils the concept of the original Doom 2 Tournament 2534, which was silly fun for thirty seconds. This expands the idea but it's just irritating and doesn't work stretched out. The graphical effect of the BFG-beam is quite nice but it's not playable and not impressive enough as a walkthrough; the lengthy "tunnel and steps" section doesn't work because you land on the people's heads. My erection has subsided.

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Guest

Unknown date

  
unplayable difficulty. 0/5

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Guest

Unknown date

  
Yeah, this is a strange one alright. It's pretty funny to IDDQD through it though, for laughs.

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Guest

Unknown date

  
PHUUNY! 5 sarS

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Guest

Unknown date

  
Awesome. *****

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Guest

Unknown date

  
This is what happens when people have no skills but want to release something anyway. Some people would want to play this just to see how bad it is. Don't. It's not even bad enough to be notable. It's even bad at being bad, if you want to put it that way. I'd keep going, but I'd hope you'd get the picture by now.

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Guest

Unknown date

  
does anyone actually NEED an extended edition? 0/5

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Memfis

Unknown date

  
it's like a brit10 parody or something lol

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Guest

Unknown date

  
this wad is boring. all you do walk in to room and kill awery body after that end game

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Guest

Unknown date

  
a legendary wad.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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