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Total Control

   (50 reviews)
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An large tech style base with an high ammount of detail, it uses several Zdoom features. Overall an pretty good looking map, much time went into detailing all the areas. First serious attempt in making an non-linear map, im pretty pleased with the results I got. The map has skill levels so it should be playable for all types of skilled players. NOT designed for jumping sorry, you can grab the BFG9000 by jumping for instance. There are probably more things that will screw up gameplay if you jump, thats all and have fun.


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Guest

Unknown date

  
Plays as good as it looks.

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Guest

Unknown date

  
Heh, I like it when maps are non-linear when I want them to be. Dutch Devil, you really outdid yourself this time. -dljosef

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Unknown date

  
Outstanding! -Bryant

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Unknown date

  
I love BIG maps! 4/5

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Guest

Unknown date

  
An amazing, inspiring map! It's one of the most polished large maps ever made. The non-linear starting area got me excited straight away. The action isn't too tough, which made it all the more enjoyable for me (I hate dying), and it's very fun to explore. I don't think BFG should be integral to the gameplay; the fact that it isn't makes the map all the better. One suggestion I have is to block player movement near the walls etc so that the player doesn't keep bobbing up and down as they progress. 5/5

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Unknown date

  
Awesome map, I liked Doom 64 sound effects, the map design and in general the map was also well balanced (only beginning was hard because of limited health/weapons/ammo but then got a whole lot easier), even if monsters started teleporting after getting keycards, it was still easy. I played with AEOD 6.02 at UV difficulty! 5/5 -Doomer95

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Unknown date

  
Despite the lack of custom monsters, this map was still amazing.

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Guest

Unknown date

  
Map is very hard + I recommend using only rounds and shells. Self damage by rocket means certain death in the long run. Health items very low. Map also lags for a while until the engine catchs up in loading stuff. If you like stealth stuff, here it is (toting action not here). Map knowledge m8 b required. ~2/5 for lags and desert lack of health.

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Unknown date

  
A fantastic Doom 64 styled map. Must play.

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Unknown date

  
Great level, not easy, had to save often, pretty good layout. Four and two-thirds stars - and a Hershey Bar, if they still make 'em!

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  • File Reviews

    • By UAC guy · Posted
      One of the best megawads I've ever played. I especially like map05, though the  
    • By PC2mill · Posted
      I've just finished playing all the maps, and seeing this TNT maps remade is a great feeling. Generally they are all a step above their original counter part, but also having played TNT Revilution I can't help but compare then, and putting the maps that pull the same inspiration side by side there is no contest, Renascence is left way behind, not to say there are bad, but Transduction and Fortress of Bullets are just in another League.
      Now, Taking advantage that I'm talking about Revilution it's map 18 (Hell's Signs) was made by Eternal and probrably is a little glimpse of what episode 2 of Renascence could've been. Finally, I find it very tragic that this isn't getting a sequel, but since Eternal still an active mapper so the hope isn't complete lost.
    • By VanaheimRanger · Posted
      Are we moving on from the NUTS meme reviews and making serious Ancient Aliens reviews now?   Okay, here's mine:   I have played this, and I plan to play it again...
    • By URROVA · Posted
      i loved this wad! the theme is pretty good, and the music is nice! the thing i disliked about it its basically the thing you grab a key and automatically... archvile. Besides that i really loved this wad :))
    • By Taw Tu'lki · Posted
      Nice and very beautiful atmosphere. Good WAD. I love it. 5/5
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