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Suspended in Dusk

   (245 reviews)
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2 Screenshots

About This File

A set of four levels, which all push the limits of the good ol' vanilla Doom.

If your computer refuses to cooperate with doom2.exe, I recommend Chocolate Doom: http://chocolate-doom.sourceforge.net/

Has also been tested and found functional on ZDoom. Other ports may or may not break some effects. I really don't recommend playing this on a 3D-accelerated port.


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Unknown date

  
I just noticed this at the No 1 spot on the ratings (as of this posting). Although I have never played this Wad (yet), I have a feeling that it deserves this spot not only for the game play, but for the author who we tragically lost to cancer. R.I.P. Espi; You will be dearly missed.

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Unknown date

  
I believe that Espi was most likely an artistic genius, and this wad represents most of the proof. If you ever want to be humbled as a level designer, play this level set and marvel at what Espi does, all within DOOM2.exe limits. I laugh when I see people rate this any less than 5/5, clearly they can't understand its brilliance. 5 stars.

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Unknown date

  
It's great, just GREAT

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Guest

Unknown date

  
great 5/5

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Guest

Unknown date

  
This is what I call a GOOD WAD, good job. But the cyberdemon on map01 sucks

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Guest

Unknown date

  
very good...great job...5 times thank you!!!

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Guest

Unknown date

  
6/5 omg

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Guest

Unknown date

  
poor gameplay and dead spirit of classic doom. 3/5

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Guest

Unknown date

  
This is the best wad for vanila doom, either that or Batman Doom. But seriously, what you made is AWESOME! 6/5, just perfect. This is truly the best wad ever.

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Unknown date

  
A really impressive map set. I don't know what the few complaints are about. This is a really good collection of fairly big maps. I just wish there were more maps in it rather than just 4, but unfortunately with the author's death, that may never happen.

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Unknown date

  
Ouch, that was painfully boring. I wonder if the only textures this guy knows is from like 1997... Also his favorite color MUST be gray! Puke-ish.... 2/3

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Unknown date

  
It's a very good mapset, with an impressive design. But it's overrated for me, it's too short, and is not the best short pwad. With 32 levels maybe 5 star. 4/5

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Unknown date

  
5/5 Amazing work. -r_rr

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Unknown date

  
Very well done! How the hell has he made that spaceship? 4/5 -Milian

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Unknown date

  
Awesome WAD. Play it coop if you haven't yet, it's really fun.

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Unknown date

  
Espi was a master at controlling suspense. I too will miss him. 5/5 RIP.

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Unknown date

  
Beautiful maps, so-so gameplay.

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Unknown date

  
Rating this 5/5 because Espi is dead, haters get bent. RIP :*(

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Unknown date

  
Yes, very good, nothing to say.

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Unknown date

  
this is definately one of the best mapsets ever. very impressive. the textures are excellent as well. ***** - lag

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Unknown date

  
While the level design is a bit, um, plain, it has good gameplay and presents a decent challenge. A bit more linear than I like, but not nearly as bad as some maps (Simplicity comes to mind). There is just the right amount of ammo; not too much and not too little. It certainly isn't the best wad I have ever played, but it is enjoyable and worth the download. 4/5

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Unknown date

  
INFINITY/5 RIP Espi :(

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Unknown date

  
Easily one of the best wads on Doomworld. I don't think I need to explain why.

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Unknown date

  
Eh Pick.

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Unknown date

  
Cool, nothing more to say

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  • File Reviews

    • By Gabenslair · Posted
      It has done what the creations intentions were; to create a substantially different feel and perspective on doom.   I'm not the sort of person to say "keep it up" nor "encore" but your wad does jump out from the thousands of typical hell and techbase levels. I personally like to keep my typical "masculine wads" masculine, but it does look alot different from the usual doom mods. Sort of like that "youtube-friendly" doom wad yet unironic and serious.   The content itself is very lacking as if you were supposed to enjoy the wad like it was a gulp of water. All you can do is pet the dog thing and water the plants. You could go up the steps but they just lead back down.    The style of the wad is vastly contrasted with our usual wads, resorting towards handdrawn and crayola drawings and if needed, ameteaur ms paint drawings added onto that. The author/illustrator has cleary shown that she/he/xe/they/A.H. doesn't demonstrate professional skill on the likes of eviternity, so they taken the route of making everything childlike to mask their lack of drawing to promote a child game.    I usually expect something like this from either a father making a small wad game for his little daughter or that apple advertisement wamyn that casually says "Whats a computer?".    I cant find any aspect to improve upon this due to it's jarring identity in contrast to the typical fps "masculine" wads out there. 
    • By chowbar · Posted
      Possibly my favorite Ultimate Doom megawad. Although its first half feels like DTWID, it quickly becomes a much more twisted and demented take on the familiar techbase/hell aesthetic. Expect well hidden secrets, tight corridors, and some tough encounters in large, complex levels. In keeping with Ult Doom's tone, NaturalTvventy layers the atomphere on thick to create levels that feel genuinely hostile and evil, even more so than in the original.    If you have a soft spot in your heart for the original Ultimate Doom, this megawad is a must play. NEIS makes you realize how rock solid the original Doom formula is, even without the SSG and revenants. 
    • By whirledtsar · Posted
      An odd wad in which you play a Hexen class while fighting Heretic monsters in Heretic-textured levels. Surprisingly, it works pretty well, and is an interesting change of pace from either game. It retains Hexen's hub design, although it's not at all puzzley, just a "go and collect 3 items and return to the hub" quest. It's very combat-focused (there's almost 400 enemies in the final level), but unlike some Heretic maps, it doesn't end up feeling like a slog. Perhaps Hexen's weapons are just more powerful than Corvus's. The level design is very good, besides a couple of sore spots (the cramped areas of the lava level, the metal maze in the final level). The boss, D'Sparil, is much easier to kill than he was in Heretic; he probably should've been modded to have a better chance against Hexen's warriors.
    • By Philnemba · Posted
      A fun heavily modified tougher version of Doom 1's E1M6 dated back in April of 94(yes same month of origwad). Its starts a bit hectic but with so many shotgun guys and plenty of health throughout the map, its actually not that hard to go through. However like any 94 wad, it has typical misaligned textures, a few HOMs, and had to use noclip cheat to grab the last card key due to ceiling being too low to pass under. Despite its age and a few minor stuff, its a fun wad from 1994 and I would recommend to give it a try :)
    • By whirledtsar · Posted
      Excellent wad for Hexen fans. It stays true to the style/spirit of the original game while introducing new ideas. The level / hub design is interesting, the combat is well-balanced, texturing is well-done and well-aligned, and there are plenty of interesting scripted events. The wings are used in a very smart way - you're able reach many previously unreachable items and paths. The only thing I disliked was the "boss" of the final level. I won't spoil it, but it's quite disappointing.   Unfortunately there is a bug in The Castle Of Fluft - the flame mask switch is not set to "repeatable", so if you try to use it without the prerequisite mask, you won't be able to use it again when you do. If you encounter this bug, type "puke 10" to activate the script the mask normally would.
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