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Decay-Train

   (10 reviews)
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About This File

The old Train level in my project "Decay"


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Zahid

  
Its a short and dull map,combats aren't well planned,design shows little potential but ends abruptly...starting room was bit worked...

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Unknown date

  
Stupid

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Unknown date

  
Small and inconsequential, and with a broken 'train' effect in the first room (there is an animated texture outside the wall to give the impression of motion, but the textures on either side of the room scroll in different directions, giving the impression that the train is rotating on the spot!). The level itself is short and quite easy and short, although it amused me for three minutes or so. No replay value.

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Unknown date

  
This is shit.

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Unknown date

  
An averge map, It looks okay (Shame about the failed movement effect), and offers a moderate challenge, But it is too short, and the monsters seem very cramped in. (Leading to annoyingly being surronded by shotgunners.) I give it 2 stars. ~Invadertab

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Unknown date

  
It's okay. Too short, though.

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Unknown date

  
Debut difficile mais la suite est ok passe a UV Fast en 7 vies. Un peu court comme tebleau - 3/5 - Eye's

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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