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Europe

   (70 reviews)
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About This File

This is a huge giant map thtat try to emulate ambients of the real life, including Castle, Subway, City, and some more. All of them only using DooM original textures.


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Guest

Unknown date

  
WTF is with all of the negative reviews? Once you get past the stupid caves it's pretty awesome. But don't try to kill every monster, takes too long.

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Guest

Unknown date

  
Some stars to compensate for the stupid.

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Guest

Unknown date

  
1,700 Monsters on UV. Hardly any health. Folks, this map sucks.

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Guest

Unknown date

  
Pretty fun if you turn on IDDQD, IDFA, IDCLIP, and fly around with zdoom.

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Guest

Unknown date

  
some very nice areas though too big, the fights are often boring, three maps instead of one would have been better, hard to vote because I like it and I hate it 2.5/5

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Guest

Unknown date

  
Pro: Nice architecture, large, high monster count if you like it Con: many texture-only-doors, health is a disaster, ammo partially low, masses of (teleporting) monster groups over and over again -> this is a problem if you are constantly at "sudden death mode" and have low ammo (esp. ammo eaters like Barons, Manc., Revn., AV). So it's only a 3/5 from the Cacodemon.

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Guest

Unknown date

  
Ah, it lagged my PC on GZDOOM away lol.

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Guest

Unknown date

  
A must have, if anything, for the sheer size and monster count. Some trap-fights are too trial and error, though.

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Guest

Unknown date

  
Legendary. Totally amazing. I'm outta words! Supergod and Zalewa coop approved 5/5

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Guest

Unknown date

  
Well, actually this is fun for speedrunners: you can literally run past most monsters and skip enormous portions of the level. There are a couple of spots where you must make a stand or take damage though... 3/5

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Guest

Unknown date

  
THE FINAL COUNTDOWN ^ ROFL.

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Guest

Unknown date

  
A classic, in its own way. 5/5

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Guest

Unknown date

  
It's not a bad effort, but more health would help. Either that, or encourage the player to /summon bunches of medikits every so often. Alternately, a Deus Vult style split mapset with the whole one at the end would be a good idea. I like this map, but it is flawed. Good try.

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Unknown date

  
Rated 4.8, MAP01. Massive single level, large castle, and city. Have Dog. Blockmap overruns the wad limits (x4). Will play on prboom, DoomLegacy 1.44 ( 1.43 crashes ). Bit of map is off the blockmap, and is walk-thru. Doom style play, traps, large waves of monsters. Great castle, seems to be from actual example.

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Unknown date

  
To big for PrBoom :-(

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Guest

Unknown date

  
Too hard?. Unplayable?. Oh, come on, I completed it on Hurt me plenty with almost no problems, this map is fucking perfect, at least for my tastes. Nice layout, enough ammo (you don't need to kill all monsters. You also don't have to enter into all areas, such as the stadium) and enough health. I would definitely love to play this on coop. And for those who say this map is shit, you should try to do something better first, then talk. Your comments are shit, not the map. 5/5.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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