Great megawad that re-imagines Doom 2 how it should have been: With recognizably earth like settings. The maps look generally very realistic with some really good Doom cute furniture and the occasional funny vignette. Gameplay stays classic and imho on the easier side, which is a welcome treat in times of slaughtermaps and too much actual mapping, thus not having enough times to actually play Doom. This is no Sandy Peterson or overly hellish WAD mind you. You do get some hellish hellscapes in later maps, but the majority is earth-like and rather corridor focused. Enemy encounters are on the traditional side as well, with almost nothing standout, except that weird "Warehouse Siege" map that features what felt like 1,000 Archviles. I did not know how to progress there and had to cheat in the end, other than that you can pretty traditional encounters which means a shotgunner around the corner, and a pinky in the sewer, etc.
Even so, the really great design and occasional custom textures make this a standout WAD that traditionalists definitely want to check out.
This turns the game into a third-person shooter with a fox as the main actor.
It also adds cool sound clips.
I give it five stars, because turning the game into a third person shooter by just exchanging the weapon graphics is cool and works very good.
It's not that i stay with it for a longer time, but it has my intellectual respect!