Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

STAR-B-Q.WAD

   (6 reviews)
Sign in to follow this  

Guest

4 Screenshots

About This File

You're invited to a cookout. But this ain't no picnic! Prepare to fry some demonic butt as you claw your way out of the Star Chamber to find out what lies beyond. But keep an eye on your back, or you may be next on the spit!

This is one of those infamous "first WAD" attempts. As such it includes the usual hodge- podge of every idea the author ever thought of regarding a DOOM level. Yes, most anything regarding theme and consistency has been tossed carelessly over the edge of the abyss, with a spicy mixture of nifty puzzles, neat gizmos and cool structures proudly taking their place. It ain't French cookin', but it oughta satisfy a hungry Doomer for a meal or two. Watch for the baron's BBQ...and there's some fairly amazing graphic textures at the end...if you can make it that far. <8-)


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
Not bad at all. The first of the two levels is the most substantive, it’s a star-shaped area with most of the level taking place in side-areas. Ammo is initially sparse and you have to hunt and scrounge a bit to find some. Design is non-linear and it wasn’t obvious to me where to go. The level is reasonably fun. A non-mapping maze is near the end but is different enough that I found it more endearing than irritating. E2M2 is a simple boss level with tons of room. For the first level 4/5 - Sui Generis

Share this review


Link to review
Guest

Unknown date

  
Two maps dated September 1994. In E2M1 you fight 140 baddies in a typically eye-gouging early wooden dungeon, although crucially the action's not bad and overall it's nostalgic. Nice-looking maze at the end. E2M2 is a boss level that resembles Dis, but looks nicer, which admittedly isn't hard. Appears to have been the author's first and last levels - judging by the readme his mapping career was killed stone dead by sex. A tragic waste.

Share this review


Link to review
Guest

Unknown date

  
"Pretty darn good" sums it up. A wad with a good sense of fun.

Share this review


Link to review
Guest

Unknown date

  
Not a bad WAD, considering it's your first try. A few texture errors, and I even found a nukage floor which didn't harm me. -phlum

Share this review


Link to review
  • File Reviews

    • By elend · Posted
      Great megawad that re-imagines Doom 2 how it should have been: With recognizably earth like settings. The maps look generally very realistic with some really good Doom cute furniture and the occasional funny vignette. Gameplay stays classic and imho on the easier side, which is a welcome treat in times of slaughtermaps and too much actual mapping, thus not having enough times to actually play Doom. This is no Sandy Peterson or overly hellish WAD mind you. You do get some hellish hellscapes in later maps, but the majority is earth-like and rather corridor focused. Enemy encounters are on the traditional side as well, with almost nothing standout, except that weird "Warehouse Siege" map that features what felt like 1,000 Archviles. I did not know how to progress there and had to cheat in the end, other than that you can pretty traditional encounters which means a shotgunner around the corner, and a pinky in the sewer, etc.   Even so, the really great design and occasional custom textures make this a standout WAD that traditionalists definitely want to check out.
    • By funduke · Posted
      This turns the game into a third-person shooter with a fox as the main actor. It also adds cool sound clips.   I give it five stars, because turning the game into a third person shooter by just exchanging the weapon graphics is cool and works very good. It's not that i stay with it for a longer time, but it has my intellectual respect!   Greetings Funduke
    • By Sir Hattington · Posted
      Warp to MAP32, enable noclip, and walk forward.
    • By P41R47 · Posted
      Just ended this megawad.
      Its fast pumping action on really short and moderatelly challenging maps. i really like it, and the soundtrack is one of the best!!!

      Thank you Paul Cofiatis for this megawad. Hope you can give us more awesome and entertaining mapsets like this one.
    • By Swalzi · Posted
      If John Romero claimed this map as his. I'd believe him until how I found out how to reach the blue key on the ledge.

      I'm stealing that trick.
×