Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.


   (2 reviews)
Sign in to follow this  


3 Screenshots

About This File

This level was primarily intended for solo. Deathmatch is supported. There are many ambush points and ways to double back on your opponent so you should use most of them when playing. (Especially helpful for those demons who like to follow you!) DONT GET LOST! Happy Dooming!

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


A compact stone/tech level with tightly wound corridors connecting areas and a decent central courtyard. Some of the areas are actually quite good looking for '94, with the end marble room, the central courtyard and X room with a baron standing out. Interlinked areas add interest, but the texturing/geometry is very '94, with thick doors & odd sector shapes. Progression is ok but the number of doors slows things. Gameplay is ok with mostly weak monsters. For the well made areas this gets 4/5 – Sui Generis

Share this review

Link to review

Unknown date

Fait en deux vies a UV et l'alignement et les texture laisse a desire - Eye's

Share this review

Link to review