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TOWER53.WAD

   (4 reviews)
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3 Screenshots

About This File

This is my first attempt at a Doom level. It's currently beta version .53, and not setup for deathmatch or multi player. It's got one trap which requires restarting and one which kills you no matter what... So lemme know what you think...


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Guest

Unknown date

  
This is dated June 1994. It's mostly okay-ish. The design and texturing etc are just slightly better than the stereotypical random polygonal nonsense that was common at the time, and there is a certain amount of gameplay. It's ruined by a trap mentioned in the readme, a maze that has no exit; you fight some monsters, explore the maze, and then realise that you have to start again. Without that, it would be almost so-so.

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Zahid

Unknown date

  
amazing vintage map for doom1

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cs99cjb

Unknown date

  
Huge beyond sense, very ugly and alternately confusing and boring. I guess I ran into one of the 'traps' mentioned by the author because I gave up trying to complete it. Items are scattered like confetti. Telefrag a cyberdemon - what larks! Oh, and there are two spider masterminds, but hang on, one just died for no reason and the other teleported onto a pillar. Confusing nonsense.

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Guest

Unknown date

  
Like an intense high. Fairly recommended. 3/5 -Lutrov71

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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