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ROOM2.WAD ROOM2-1.WAD ROOM2-2.WAD

   (2 reviews)
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ROOM2.WAD A nice killing arena.

ROOM2-1.WAD Remake of room2.wad but instead of the dark center part going down it goes up.

ROOM2-2.WAD Awesome deathmatch wad for 2 to 4 players - basic design for fast combat - difficulity levels: 1st & 2nd only has the chaingun and 2 bar. shotgun 3rd has same as above and has rocket launcher 4th & 5th has same as above and a soul sphere & three plasma rifles


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Unknown date

  
Three separate levels from early 1995; they're clearly deathmatch maps. Each level consists of a single large lava room with some spikey rocks in the middle. The exit switch is just behind you, and in each case it takes less than a second to finish. Room2 and 2-2 are basically the same. There's no real gameplay and as deathmatch levels they're no better than any other small empty room.

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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