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Death Field

   (2 reviews)
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The level is pretty difficult. All it is is you and every creature in the game (except the spider demon) in one large pentagon room fighting to reach the end. Every weapon is also located on this level so it makes things easier when you reach the other levels. I have included starts for all players so you can play this level over a network or modem (Deathmatch!!!). Each wall of the level has different designs on them so some of them might be screwed up. I tried to add the goriest and most violent walls into my level so everyone can have more fun. There are no doors but plenty of walls to hide behind. Have fun!!

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Unknown date

Boring map, with very questionable design decisions. Paper-thin walls aren't a good idea, and I don't need to see every texture in the game. The level has no structure - just run from one place to another. The only merit - it's finishable (via a wall of switches i mean what the hell is that). That's enough to earn one star. Treasure it.

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Unknown date

Long version: this braindead atrocity consists of a single room with lots of infinitely thin walls thrown in (sometimes textured -- using almost every single texture theme imaginable -- and sometimes not, causing visual glitches). Short version: The pain! Oh, the pain! --0/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.