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Telefrag

   (1 review)
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About This File

A unique deathmatch wad for Doom. Move forward to teleport to the right, move backwards to teleport left. This file is a Blast! 2 players is fun, but it really shines with 3 or 4. Constant movement is the key.


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Unknown date

  
MM and MM2 contributor Davidson serves up a tiny, plain, and bizarre DM map which places the players in small symmetrically placed alcoves overlooking a large cylindrical crusher. From each alcove the player can teleport round to the next or previous alcove (i.e. (counter)clockwise). Might be fun for a few minutes as novelty, but for the long haul, I can't see how this could possibly be anyone's cup of tea. --1/5

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  • File Reviews

    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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