Update to : bloodrust.zip
Advanced engine needed : Limit removing port
Primary purpose : Single Player
Title : BloodRust
Filename : bloodrust.wad
Author : Simon 'SlayeR' Judd
Email Address : firstname.lastname@example.org
Release Date : 04/02/04
Other Files By Author : Redemption.wad, Deliverance.wad, many more old maps too...
Misc. Author Info :
Description : 11 Maps for Doom 2, all 'oldschool' in style and detail,
and fairly short too (I'd never finish if I made them
UPDATE: Long overdue fixes to the texture problems in MAP10,
and a couple things in MAP11.
Additional Credits to : Authors of editors used (see below), id Software, etc.
* What is included *
New levels : 11
Sounds : No
Music : Yes (from various sources)
Graphics : No
Dehacked/BEX Patch : No
Demos : No
* Play Information *
Game : DOOM2
Map # : Map01-Map11
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Some maps
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : A while :P
Editor(s) used : DETH, Doom Builder, XWE, Wintex
Known Bugs : Probably a few small texture misalignments here and there.
May Not Run With... : Map 11 causes VPO's in the original doom2.exe. All the other
maps are fine with it, AFAIK.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
ftp://archives.3dgamers.com/pub/idgames/ and mirrors