Archive Maintainer : -
Update to :
Advanced engine needed : none, though the LIGHTING WAS MADE FOR open GL Doom Legacy.
Primary purpose : Single play,co-op,deathmatch-completed for newdoom contest.
Title : jetflock's texture contest entry.
Filename : jettex.wad
Release date : released to database NOVEMBER 18 2005.
Author : jetflock
Email Address : firstname.lastname@example.org
Other Files By Author : The UltimateE DooM ForeveR (http://www.doomworld.com/idgames/?id=13931) under ult4ever
the upcoming project: atmosphere
Misc. Info :
The wad works on ALL ports(I believe). I have tested it with legacy,
zdoom, and OPENGL LEGACY. I have optimized the lighting to look its
best when viewed with opengl legacy. So, its dark with some other ports.
Unfortunately, when ran with vanilla doom, you get a quick visplane
overflow. Since most (if not all) people will be using a port to play,
this will never be a real problem, I also decided the wad went too far
to be hacked into something "less cool".I have followed what I believe
to be the original rules:
2 CHOICE TESTURES:
SINGLE PLAY/CO OP DEATHMATCH.
Additional Credits to : DoomBuilder.
* What is included *
New levels : 1, map01
Sounds : yes.
Music : yes.
Graphics : title, intermission.
Dehacked/BEX Patch : no
Demos : no
* Play Information *
Game : DOOM2
Map # : MAP01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Other game styles : no
Difficulty Settings : no
* Construction *
Base : From Scratch
Build Time : 2 days.
Editor(s) used : Doom Builder
* Copyright / Permissions *
YOU MAY NOT DISTORT THIS FILE IN ANY WAY.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file