SLIGE Build 485 Command Line Parameters
Here is a complete alphabetized list of all of the command line parameters for
SLIGE Build 485 (http://www.doomworld.com/slige). I have been meaning to
compile this list for quite some time now, as I really DETEST how jumbled up
that Slige's readme file is.
FYI, some of these are not even documented in Slige's readme file, but are
actually valid command line parameters that are contained in the source code
(as well as the compiled Slige.exe). 'Nuther words, this document lists *ALL*
of 'em -:)
Slige [parameters] [File.wad] [parameters]
-? = Display help.
-arena = Create boss arena at end of last level.
-bimo = Use big monsters.
-bimo! = Use biggest monsters.
-biwe = Use big weapons.
-config [File.cfg] = Use alternate configuration file.
-cwad [File.wad] = Create texture PWAD containing only Slige custom graphics
with no levels.
-dm = Create optimized deathmatch level with four deathmatch
-doom = Create DOOM level (ExMx format).
-doom2 = Create DOOM 2 level (MAPxx format).
-e[n]m[n] = Specify DOOM level (Episode[n]Mission[n]).
-gross = Create clean level with no "gross" items or textures
(same as "-nogross" and "-restrict C").
-levels [n] = Number of levels (DOOM: 1 to 27, Ultimate DOOM: 1 to 36,
DOOM 2: 1 to 32, Final DOOM: 1 to 35).
-macho [n] = Create harder "Hurt Me Plenty" and "Ultraviolence"
difficulty levels (1 to 100).
-map[n] = Specify DOOM 2 level (MAP[nn]).
-minlight [n] = Minimum light level (1 to 256).
-music = Adds two note "D_DM2TTL" MUS format music lump to PWAD.
-nocustom = No Slige custom graphics (same as "-restrict I").
-nogross = Create clean level with no "gross" items or textures
(same as "-gross" and "-restrict C").
-noseclevels = No secret levels.
-nosemo = No secret monsters (do not place monsters in secret areas
-noslinfo = Do not add "SLINFO" lump to PWAD (contains Slige build
version and seed used to create PWAD).
-nulls = Include zero length index entries for derived lumps (what
the blockmap generator creates).
-outfile [File.wad] = Output filename (default filename is "Slige.out").
-restrict [012CI] = Restrict textures and monsters to only ones contained in
specific DOOM version (can be combined, see below).
-restrict 0 = Increase compatibility with DOOM versions prior to
-restrict 1 = Restrict textures and monsters to only ones contained in
-restrict 2 = Restrict textures and monsters to only ones contained in
-restrict 12 = Restrict textures and monsters to only ones contained in
both DOOM and DOOM 2.
-restrict C = Create clean level with no "gross" items or textures
(same as "-gross" and "-nogross").
-restrict I = No Slige custom graphics (same as "-nocustom").
-rooms [n] = Number of rooms (0 to 1081343).
-seed [n] = Random number seed (-2147483648 to 2147483647).
-v = Display verbose screen output.
-xsecret = Use "RED" texture secret level theme.
Rich ¥Weeds¥ Nagel - [Team Eternal/TeamTNT]