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Pagan's Run

   (36 reviews)
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About This File

The idea is to keep running and try to make it to the end without dying. The DOOM equivalent of an arcade game, perhaps, and is deliberately tough. Saving is NOT allowed.


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Guest

  
gay xd

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Guest

Unknown date

  
awesome. NT

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Guest

Unknown date

  
sorry..it is impossible..

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Guest

Unknown date

  
Twatish. This level is designed to irritate the player and is worthy of having a coconut placed up the author's arse. It's the kind of level that sychophants and servile toadies think is 'great' without realising that they are not enjoying themselves at all. See it for what it is - a load of nonsense.

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Guest

Unknown date

  
"Saving is NOT allowed". Wrong! It's much more fun when you set a few checkpoints, at the lifts for example. Getting stuck at the same demon for the fifth time in a row gets dull. 3/5 for the idea.

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Guest

Unknown date

  
JUST INSANE. The ultimate Adrenaline-Boost. But a bit difficult.

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Guest

Unknown date

  
Nice, it is like a new genre of doom maps!

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Guest

Unknown date

  
Awesome 4/5

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Guest

Unknown date

  
Haha so cool. I loved it! You should make a sequel :) I only managed to do it on the 2nd easiest difficulty but I'll definitely give the harder difficulties a few more tries. The hardest part to me was the lift with the line of barrels on it. Classic idea. 5/5

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Guest

Unknown date

  
Holy SHIT

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Memfis

Unknown date

  
There is an unfair part where you have to jump down but you can easily miss without mouselook and overall it's quite random, but if you're lucky it will be fun. Cool music and title, annoying new palette effect.

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Guest

Unknown date

  
Don't kill the zombiemen if you can help it, better they get killed than you. Innovative and fun. 4/5

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Guest

Unknown date

  
I don't think any part is unfair really. The use of difficulty settings is a plus too. This is really an original map (I'm not even going to comment on architecture because obviously that is so not the point here) and it reminds me of levels such as Map28 of Scythe except in this case you're always aware of where the threat is coming from and I arguably prefer that over random death from a voodoo effect you can only time the onset of but can't see. I wish there were more maps like this!

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Guest

Unknown date

  
DOWNLOAD IT AT ALL COSTS! too bad it doesnt work on multiplayer :(

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Guest

Unknown date

  
Run from cyberdemons. That's it. Run. From. Cyberdemons. Wheeeeeee! Or not.

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Guest

Unknown date

  
This is a good laugh to play with friends on coop. Add segways for more laughs

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Guest

Unknown date

  
Your a legend Andrew, now get back to edge :>

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Guest

Unknown date

  
Very original. 6 stars

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Guest

Unknown date

  
now this is amazing guys, if you check out the map with doom builder you can see how complicated it is, and the detail is fine too. Of course great gameplay too. 5\5

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franckFRAG

Unknown date

  
hehe, it's really fun :D

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Guest

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Haha Intense!

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Guest

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Retardedly random and luck-based. Somewhat interesting concept. 3/5 - Belial

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Guest

Unknown date

  
fucking great 5/5

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Guest

Unknown date

  
VERY BOFFF!!!

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Guest

Unknown date

  
Intresting, new and fast paced. 3/5.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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