Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Hell Medley (original: Pekelna vsehochut)

   (23 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

Early maps by Adolf Vojta, a few of which were later modified and appeared in Kama Sutra

See the original textfile (included as medleycz.txt) for further descriptions and comments on the individual levels (in Czech!).


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

NuMetalManiak

· Edited by NuMetalManiak

  

yes indeed, this does have early versions of Kama Sutra maps, all done in Doom 1 style. the rest of the set is mostly hit or miss, but there seem to be more misses than hits. while its fun to slaughter loads of monsters at times, the amount of barons really slows down the pacing by quite a lot. historic wad, shows how Gusta has evolved since then.

Share this review


Link to review
Philnemba

  

Hell Medley is a collection of early maps from Adolf Vojta, one of the two mappers for the famous Kama Sutra Doom 2 megawad.  Out of the 16 maps, 3 of them(E1M1, E1M8 & E3M1) were later converted to Kama Sutra Maps 01, 07 & 12. The rest of the maps are bit of a mixed bag but are worth looking into for historically reasons.

 

-Philnemba 3.5/5

Screenshot_51.png

Share this review


Link to review
Guest

Unknown date

  
E1 was OK... as for E2, I only played half of E2M1 before feeling it was a waste of my time. Some of these are OK, some are pretty meh; all are old. Don't expect Kama Sutra-quality maps!

Share this review


Link to review
Guest

Unknown date

  
Sure, it's not quite KS quality, but how many wads are? It's still well worth a look (4/5). And so what if it is old? So are HR, Plutonia, etc.

Share this review


Link to review
Guest

Unknown date

  
I liked KS a lot, but this set of maps didn't catch on to me. Too many weakly designed maps or just otherwise weird/boring stuff. I guess you might be able to find the 9 best levels and compose a solid episode, but as is this just barely gets a 3/5.

Share this review


Link to review
Guest

Unknown date

  
I loved Kama Sutra (just forget about the last level, already - it's such a TINY part of the wad anyways!) but couldn't really find any of the KS appeal here, not even muted. Sorry, but 2/5.

Share this review


Link to review
Guest

Unknown date

  
This is a bunch of 16 wads and I guess they've been made earlier than 2003 and only compiled in that year. At least, that's how they look. Not without details and stuff, but very simple and basic. The gameplay is very nice, with an easy start and some nice challenging maps later on. The first two episodes are fun to play, but the last two maps (episode 3) are a bit pointless. 3/5 -Milian

Share this review


Link to review
Guest

Unknown date

  
the e1 maps are lovely, the e2 maps feel a bit amateurish in comparison in parts, and e2m5 has a window ledge bug that let's you complete it in 10 seconds by running over a step and through, which is sloppy, but overall pretty good fun. - pritch

Share this review


Link to review
Guest

Unknown date

  
Some oldschool maps with pretty good gameplay. 3/5 overall will be fine ;) Promin Gusto! :) -Damned

Share this review


Link to review
Guest

Unknown date

  
Pritch: If you take a look at Kama Sutra, you'll see that Gusta (a compet-n player) often deliberately allows speedrunning shortcuts in his maps. It is not sloppy mapping, but rather a way to give his maps additional points of interest by making them play differently in differing categories/styles. Oh yeah, and E2M5 time should be 0:04. ;)

Share this review


Link to review
  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
×