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DOOMED to Run Amok v1.1 for DOOM II

   (8 reviews)
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3 Screenshots

About This File

Waste the "BAD GUYS", what else?.


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roadworx

  
It's alright, but great for 1994.

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EClydeDeebo

  
One of the my favorites

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Guest

Unknown date

  
I liked it

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Guest

Unknown date

  
so so...a bit boring

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Guest

Unknown date

  
This is dated December 1994. You fight 295 baddies in a level that looks familiar, because I've played the Doom I version (id=12933); like that level it's crude but fun because there's non-stop action, with lots of weak monsters. You get masses of health and ammo, and it's not hard to just run to the exit, waste the cyber, and leave. If you decide to stay it becomes a kind of bot-hunt. Like its predecessor there's a secret bit with some Doom II pre-release screenshots.

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Guest

Unknown date

  
Fun map. Short and sweet, lots of plasma action, nice design and the teleporters provide great connectivity. 4/5 - Belial

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Guest

Unknown date

  
unfortunately the design is not nice at all (0 - 3). But I really enjoyed the gameplay. played skill2, 4/5

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  • File Reviews

    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
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