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9thFloor.zip

   (10 reviews)
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About This File

HELL hath no fury, 9 floors of hell get all secrets soldier boy!

HINT: If you don't find all the switches, you can't get to the exit switch.


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MeriMemesX

  

I spent a long time looking for the next big step to finally be able to advance in the WAD... I couldn't find it (Skill Issue probably)

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TimeOfDeath

Unknown date

  
This was pretty epic. A bit confusing at the start, but just remember that the one wall of all those switches controls the center area, and try to stay out of the small central slime area with lifts.

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Guest

Unknown date

  
SSSSSSSSSSSSSSSSSSHH HHHHHHHHHHHHHHHHHHHH IIIIIIIIIIIIIIIIIIII IIIIIIIIITTTTTTTTTTT TTTTTTTTTTEEEEEEEEEE EEEEEEEEZZZZZZZZZZZZ ZZZZZZZZZAAAAAAAAAAA AAAAAAAAAAAAA!!!!!!! !!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!

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Guest

Unknown date

  
well well well... Hmmm... Quite interesting, but old design... Yes, new ideas... But too many switches, and a headache to understand how they do their job! But it's a personnal feeling!! 3.5 (no 3, no 4) stars - Jive

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Guest

Unknown date

  
Un bon tableau que j'ai recommencer 3 fois pour le finir en 32:57 a UV - 4/5 - Eye'

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Guest

Unknown date

  
Here's a hint for you: there's a certain sector type that not only damages you but also ends the level once you go below a certain amount of health. Unless you actually WANT people to be able to end the level that way, DO NOT USE IT!

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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