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2DEFWADS, and i mean REALLY DEF D/MATCH WADS

   (2 reviews)
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5 Screenshots

About This File

These are my ABSOLUTE favourite DeathMatch Levels ever played! There are 2 levels contained in this 1 wad file, they replace MAP1 & MAP2 in DOOM ][. The first is titled "MadMax2", sort of from the movie, but it's like a big Arena and theres already tonnes of levels called Arena something, so this is MadMax2. Its small but very fast and intense. I like the sprites and stuff used, it gives a real sense of being locked up for BATTLE! The second is titled "TheEscape". Dont know why but its all i can think of right now. It's very big, but as theres not that many nodes, its still very fast through the Modem. This one is my favourite, trust me, i have played it for hours and I still cant get enough of it! Theres a nice little bonus room if you can figure out how to get in there, and who knows, you may even be lucky enough to start in there! Anyway, your probably not reading anymore so i'd better get down to the next section..


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Tempher

  

greatest wad of all time

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Doomkid

  
Not good at all.. Big, bad texturing, nebiew maps that you make as a kid messing with WadAuthor..

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  • File Reviews

    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
    • By SilverMiner · Posted
      The soundtrack is coherent thruout the whole
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