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Urban Warfare - Episode 1: 5-Star Hotel

   (12 reviews)
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4 Screenshots

About This File

Welcome to a small desert town and a beautiful 5-star hotel. A place where your every desire can come true... Take a swim in the Olympic swimming pool; enjoy 5-star cuisine under the stars; and enjoy the night life at the night club. Problem is, the bad-guy convention is also in town this week!!!


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Guest

Unknown date

  
Someone is voting everywhere a zero!!! Here, the only one vote is a zero, without any comment. Kida$$? I thought useful to report this possible problem to you! - Jive

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Guest

Unknown date

  
sans commentaire - 2/5 - Eye's

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Guest

Unknown date

  
Terrible, no detail, bad texture choice, and boring gameplay. Probably worse then a typical mappers first map.

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Guest

Unknown date

  
It's from 11/94, I had glued monsters in 1024x768 resolution, so I lowered it and started with the fast parameter. Then it's entertaining and some rooms offer a challenge due to the amount of monsters. For me it looked more a base than a hotel, parts are monotone but overall there's good variation and some rooms are really great. The author didn't really know how to do doors which is charming. 4/5 coldfusio.

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Unknown date

  
A really poor map. Most of the rooms are indistinguishable. Total lack of detail. Anyway, total respect for the work of the author.

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Unknown date

  
Shitty 1994 usermap, what can you thinking about it... well, it still has some fun if you just want to killing monsters, but other than that, this shit just shit... :\ 2/5 -playerlin

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Unknown date

  
Hehehe, What a mess..

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Guest

Unknown date

  
A generic 1994 map. Bland but should not be considered bad compared to the other works of the era.

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Guest

Unknown date

  
I going to remake this WAD.

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Guest

Unknown date

  
Thank you. This level suffers from "Doom toilet malaise", a close cousin of "Bridge on the River Kwai syndrome", by which I mean that the author's conception of success has become perverted. This level is based on a hotel; it has lots of little fiddly rooms with beds etc, and in that respect the author must have felt successful. It resembles a large multi-roomed building. But it's simply no fun to play. The author needed to take a step back and ask himself: what have I done?

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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