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DANTE'S GATE version 1.666

   (10 reviews)
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About This File

This is the third revision of DANTE'S GATE, and it accommodates a peculiar bug in the Doom 1.666 engine which does not allow multiple sector tagging for raised floors. I just barely caught this and had to redo a couple of sectors which raised fine in 1.2 through 1.5b, but not in 1.666. I've also taken advantage of some of the new LineDef and Sector tags for Fast Doors and Lifts. This version is fully compatible with Doom 1.666.

For the most part, the only "theme" I had in mind was to make the level as aesthetically pleasing and consistent as possible. In other words, I wanted it to look neat. There are lots of little nooks and crannies scattered about, and (I hope) a few surprises. Here is the storyline, if you want one:

After all this wackiness at the UAC base, you have lost track of your lady-friend, BEATRICE. How the two of you ever got separated is no great mystery, what with all these demons and devils running about, but you're damned if you're going to go through Hell for nothing. The only other survivor besides yourself and Beatrice is VIRGIL, the beatnik space poet. He last saw Beatrice by one of the warp-gates. Chances are she made it through -- but what's on the other side?

Only one way to find out. You'll have to go through DANTE'S GATE.

Please let me know what you think by E-Mail.

Enjoy.


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Unknown date

  
Great map, but not as good as Acheron IMO. 4/5 - Belial

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Unknown date

  
Fait apres 5 vies 4/5 - Eye's

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Unknown date

  
Legendary!! It belongs to the legend of Doom, and it's quite surely one of the most well known wad for Doom 1. Plus, John W. Anderson deserve to be applauded for his numerous gifts made to the Doom Community. Less than 4 stars is just a shame - 5/5 - Jive

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Unknown date

  
A legendary wad from 1994 that's...dated. Archeron stood the test of time, but this didn't. Play the Doom 2 version instead: it fixes the texturing problems and adds a lot more new stuff. 3.5/5

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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