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99 level coop wad demo beta: unknowen mission

   (22 reviews)
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Guest

About This File

Your free falling when you notice a building below that seems hellish and you get a call from edward850 and you have no idear whats going on!


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Guest

Unknown date

  
Lets see, this is a not-so-bad demo. The only problems are level design. But, I liked the score system. I also like the use of Skulltag, and how you used it. 4/5 Just for the fun I had!

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Guest

Unknown date

  
its a demo to see how people like it, i like it my self, edward rules 4 starts (1337 is not my style)

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Guest

Unknown date

  
ive tried the first beta and it is VERY COOL

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Dialgaofpower

Unknown date

  
Yeah 99 levels. and by 99 You only mean THREE. and why is there a team called "disconnected"?

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Guest

Unknown date

  
Wait. What in gods name is this?

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Guest

Unknown date

  
as u may not know, this is a MASSIVE trial, this is only to see how the public like the wad, before i post the 5 map version. Its also gonna be much betta with... bug fixis - health stats - jetpacks - (map04 and 5) and much much more, if i think about it :)

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Guest

Unknown date

  
Hmm... an alright 'demo'. Your scripting is very impressive Edward, though your architechture and map design is still something that you will need to work on. -Tango

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Guest

Unknown date

  
shit

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Guest

Unknown date

  
trials and demos do not belong in the archives. This isn't a place to temporarily store files for upload, it's a storage system for finished works.

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Guest

Unknown date

  
Quick&Funny action for multiplayer

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Guest

Unknown date

  
it's Awsome! but it's freaking hard to play alone! - Jonathan

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Guest

Unknown date

  
I like it... very fun. It is very awesome, so you are awesome Edward850!!! 5/5 - Killer11223346

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Guest

Unknown date

  
not the best

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Guest

Unknown date

  
This map is... the-super-best!!! The best things about it are: Scores, scripting, Skulltag. The bads things about it: everything else. 5/5!!! - DeathMurderer1337867 -5309

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DoomTheRobot

Unknown date

  
The scripting is well done, But everything else sucks.. 3/5 - DoomGeek101

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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