Congestion: 64

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1337 Doomer

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32 maps not bigger than 64x64.

Base

New from scratch




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Unknown date

  • 5
  
Not too bad, decent idea, not enough score. 5/5. XP

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Unknown date

  • 5
  
Best. Megawad. Ever.

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Unknown date

  • 4
  
Creative. 4 stars

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Unknown date

  • 5
  
WAD of the year! ***** -sargebaldy

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Unknown date

  • 3
  
That was so shocking! It's like every level was a game in and of itself! REVOLUTIONARY!!!! Seriously, it was good for a laugh. 3/5.

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Unknown date

  • 5
  
Best wad EVER.

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Unknown date

  • 4
  
Liked it. Shows what's possible in a 64x64 space. Done in 7:43. 2:43 minus MAP14. 4/5 -Some Soviet

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Unknown date

  • 4
  
Lol, the average one of these maps is 1.3 kilobytes. MAP25 is my favorite; it's cool how you can get 3 rooms in a 64 by 64 playing area. 4/5

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Unknown date

  • 5
  
gold, gold, gold.

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Unknown date

  • 5
  
This is how you do a joke wad right. 5/5

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Unknown date

  • 2
  
Mmm...not as amusing or interesting as I thought it might be. Might have been enjoyable if it was executed better, but as it is it's disappointing. 2/5

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Unknown date

  • 3
  
Amazingly detailed for such small space, there are actual things you have to do in a 64x64 square to continue. He really takes the names of the levels and the original concepts of the levels into play when creating his little squares. There is even an Icon Of Sin level, which was a great laugh and is actually playable. I'd love to give this wad five stars. I really would. Problem is, I really can't let that level 14 glitch go. Or is that the joke? Inconvenience? 4/5 - Skunk

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Unknown date

  • 5
  
"Five stars because it made me laugh, and there is some inventiveness. But I got stuck on level 14; no amount of pushing, shooting or pressing would let me go on." I totally agree! 5 out of 5. I bet 1024 are cut bad =P And I got stuck on 14 too. I think everyone that said they finished this is a liar!

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Unknown date

  • 3
  
This is what I expected. Most levels are a tiny room with a single exit switch in them, but a few levels pack a few surprises too. A waste of time to play but quite funny too. 3 Stars -PC

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Unknown date

  • 5
  
Congestion 1337 ain't got nothin' on this!

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Unknown date

  • 4
  
A good lol. 4/5 - Belial

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Unknown date

  • 5
  
at least this maps shows how much can you do in 64x64! Theres alot! lifts... wrong lift kills... elevators... and even stairs! nice!

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Unknown date

  • 3
  
I beated it without cheats :) Quite fun 3/5 for cognition, what can u cram into so little place...

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Unknown date

  • 3
  
What can you fit in 64? Just a button to finish each level? 256 would be more interesting, but 64? I gotta see this..

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Unknown date

  • 5
  
Better than 1024

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Unknown date

  • 5
  
veryveryvery best! 1024 sucks look'd at that.

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Unknown date

  • 2
  
I'm surprised that whoever made this bothered to do all 32 maps. I'm even more surprised I bothered to 'play' them all.

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Unknown date

  • 3
  
Funny, but otherwise pointless. 0/5 + 3 for funniness/concept = 3/5 But if you want tiny, tiny maps that are actually still at least something you can legitimately play, I suggest trying Congestion 384; for most of you, the 1024 wads are the best bet.

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Unknown date

  • 5
  
Got lost on map 02

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Unknown date

  • 4
  
um - not half bad, if it was bigger, i think it would be good 4 stars

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  • File Reviews

    • By JudgeDeadd · Posted
      The cool visuals of map 02 are probably the selling point of this mapset. The gameplay is pretty good too, though boring at times. The music on map02 is a horrible cacophony though.
    • By JudgeDeadd · Posted
      Today the level feels pretty tacky, with tons of ZDoom effects thrown in willy-nilly. However the gameplay holds up even today, although the Arch-Vile at the end is pointless. Worth checking out for early ZDoom history.
    • By Gato606 · Posted
      Regular maps.  Some of them are not interesting at all
    • By JudgeDeadd · Posted
      With a great music track, excellent visuals and varied gameplay, Helpyourselfish is a must to check out. You might get a bit lost once or twice (hint: look for newly opened paths) but the overall progression is clear and the map flow is great. None of the fights feel unfair, on HMP the action feels rather tense at times but there's just enough health around to keep you going. My only gripe are the places where you can fall into lava and die without possibility of escape.
    • By Jayextee · Posted
      I had a dream once, true story, where I was playing DOOM and everything was kinda familiar but kinda not. Such is dream logic. Keys were the wrong colour, layouts were reversed or had new sections. And yet it still looked precisely like DOOM, the one I've come to know and love.   This is a set of maps that does the same thing; even some questionable choices like the damaging start sector of E1M5 add to the 'dream logic'; everything's familiar and yet, it's somehow wrong.   Definitely worth a curious look even if all you're going to do is get drunk and/or stoned and give it a shot to freak yourself out or something.