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Ni'mRoD - Project Doom

   (20 reviews)
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5 Screenshots

About This File

A skulltag modification bringing new weapons skins and maps to the scene.


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RonLivingston

·

  

I always liked this Deathmatch Mod, the soundtracks are amazing that they should be uploaded to youtube, we do have Martian love song and Totalizator, what about wastelands?

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Doomkid

  
Unique and fun even today.

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Guest

Unknown date

  
This could be the start of a beautiful (albeit bloody) map designer's expertise.

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Guest

Unknown date

  
Awesome. Will be the wad of chocie for deathmatchers for years to come. Love the detail and the amount of polish the authors have used in both gameplay and visuals. An easy 5/5 -evilhomerdoomer

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Guest

Unknown date

  
Some of the most fun I've ever had playing MP. I played so much of this on Skulltag .96c, I wish someone would host it again :(

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Guest

Unknown date

  
^ Amen to that! I have some really fond memories of this great mapset.

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Guest

Unknown date

  
good wad ol'chap very good ol'bean

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Guest

Unknown date

  
This wins. 5/5. -TheDarkArchon

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Guest

Unknown date

  
THIS IS YA RLY! T3l-l CHAMP!

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Guest

Unknown date

  
You win it -RandomMarine

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Guest

Unknown date

  
best nimrod shit ever. the rest is shit.

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Guest

Unknown date

  
Played this in FNF and it's REALLY fun. The music fits in well and everything just seems to flow together. instant 5. ~tawm

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Guest

Unknown date

  
ok is nice 5/5

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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