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Battle for the best boss battle.

   (18 reviews)
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Guest

1 Screenshot

About This File

It's a doom 2 level one replacement for a single player on a single skill. Done in an hour or so. Super fun to play, super high play value. High, very high play value.


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Guest

Unknown date

  
there's a red key, but no red door, the lift to the exit does not work, only 2 monsters

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Guest

Unknown date

  
Heh, three stars because the end boss made me chuckle. XD

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Guest

Unknown date

  
I lol'd.

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Guest

Unknown date

  
Um, mocks are better then this - you fail it - - your skill is not enough - - see you next time - - bye bye - stars: -5

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Unknown date

  
ahahaha!

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Guest

Unknown date

  
I thought it was decent. Its not perfect, or extrodinary by any means, however, it obviously deserves more then 0 stars. The map is most likely the editors attempt at trying out new things, for instance there were alot of ramps in the begining, and the mirror was a bit out of place but it did work. While not a map I would sit down again and again to try and fiqure out its secrets, it works, and thats good enough for me.

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Unknown date

  
Decent hardcorish gameplay and a lollable ending. 3/5 - Belial

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Guest

Unknown date

  
It reminded me of Red Grant from Ian Fleming's "From Russian with Love"; as a child Grant relieved his psychopathic tendencies by torturing dogs and animals, and later on he started murdering women for pleasure before becoming a hitman. This level goes in the other direction, in that you start off by killing demons and then you end up punching a dog, and I didn't like it very much... although in real life I don't like dogs.

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Guest

Unknown date

  
Godawful. 0/5.

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Guest

Unknown date

  
This map is a slaughter, but somehow it thrilled me. I couldn't stop until it was finally all over. There's no music, no atmosphere, no eye-candy, no secrets, no detail. But the layout of the (very small) map is very clever, so that you have to find some strategy to cope with the baddies. Interesting! And after you've finally killed all monsters, there's a hilarious surprise at the end. 3/5 -Milian

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Unknown date

  
Challenging. 4/5

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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