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DEATH TORMENTION 3

   (49 reviews)
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About This File

Death Tormention 3, complete Episode 4 replacement for Ultimate Doom. If you thought the original Death Tormention episodes were hard, well think again!. DT3 takes Ultimate Dooming to an all new level when it comes to challenge, architecture and gameplay. Bought to you by Paul Corfiatis (Ulverstone, Tasmania) and Kristian Aro (Helsinki, Finland).

Your mission is to escape from hell, and board a spaceship to destroy some big Spiders. Getting past Carmen is simple, but getting through the body of Satan is alot more demanding. The further you go, the darker it gets in DT3 until you end up in Space. But will you be lost in Space when you get up there??

You now have everything to worry about because you are gonna get ya bitchy arse ripped to shreds for all time in DT3 complete with huge levels, evil architecture, darkness and virtually no computer technology. At least there is some electricity to keep indoor areas dimly lit.


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NuMetalManiak

  

this is a generally interesting mapset that you can see all the tropes both Paul and Kristian usually do. good for those who want the generally decent E4 replacement. E4M5 is the big one, but the other maps in this wad aren't bad. would've loved to get more use out of the hell knight spectre though.

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Guest

  
Right up there with Draft Excluder for best E4 wad.

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Unknown date

  
The best DT episode, even with E4 feel compromised by different textures toward the end. Still great architecture, lots of fun, and big levels make this an absolute no-miss! 5/5

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Unknown date

  
Without any question, the best E4 replacement I've ever played. The theme didn't get boring, the maps took a long while to finish (E4M5 was a favorite), the secret level(s) were pretty cool and the boss map was original, creepy and very very hard. I wish there was a DT4, can't get enough of PC and Kristian 's wads! 5/5 - Moti

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Unknown date

  
Very good and very cool.

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Unknown date

  
Excellent maps. Particularly levels 3 and 5, with the difficulty level near perfect and the gameplay even better. Many thanks for your hard work.

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Unknown date

  
It took me 8 minutes to complete e4m1, 10 minutes to complete e4m2, 18 mins to complete e4m3, 22 mins to complete e4m4, 40 mins to complete e4m5, 20 mins to complete e4m6, 20 mis to complete e4m7 and 15 mins to complete e4m8 with savegames. IT would be fun to see these being played at for example compet-n or something. The maps were so much fun and pretty challeinging as well. 5 stars

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Unknown date

  
Pretty fun. I liked the overall level design. I didn't like how dark the last level was though. 4/5

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Unknown date

  
One of the best UD episodes ever. Certainly the best of the DT series (sad this is the last one) and the best E4 replacements out there. The levels are medium to huge (mostly large to huge) is size, look awesome (the use of Doom2 textures occasionally in a UD wad is a good idea) and are a good challenge but lots of fun. This really could be commercial quality. 5 stars in every department, so go play it!!!!!!

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Unknown date

  
An ABSOLUTE MASTERPIECE of a wad, this and P:AR are IMO the 2 best Doom I/UDoom episodes of all time. Clearly what E4 itself should have been - I'm not saying that E4 sucked or anything - but these levels (and in fact most of the DT series but this one in particular) - put the originals to shame! Instant 5/5, and too bad there will never be (or at least isn't planned to be) a DT IV!

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Unknown date

  
Legendary! Death Tormention 3 far exceeds the quality of it's predecessors. you can tell a lot of work went in to this. E2M6 is quite possibly my new all-time favorite map. The twin Cyberdemons are how boss battles should be, and the detail is beautiful in this map. Kristian Aro did an incredible job. Paul Corfiatis made the mistake of placing bosses in cramped spaces several times, but his maps were also epic. This pack is definitely in my top 5. 5/5

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Unknown date

  
Bugs (?) on first level. I got the machine gun, but no further progress. Otherwise - it seems pretty damn average of what i'd seen.

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Unknown date

  
so far ive played 1 level but it was awesome. could have fooled me for a commercial add-on. 5/5

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Unknown date

  
Yeah this is the stuff that keeps me interested in Doom. Great work Paul, again. I've read you're planning on getting a life and if you do, please continue to include Doom in that life ;) Azriel

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Unknown date

  
Something coming from Paul and Christian is always legendary!!! I played both of the previous episodes, and they were simply awesome. So, this one must be of the same quality, as usual. 5/5 to be sure to don't miss it! - Jive

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Unknown date

  
I've only played until the beginning of the third level, but five stars so far; the first two levels at least are tough but fair. On a tangent, I've always felt a vague unease whilst chainsawing the flying skulls, because they aren't made of meat. You can't lacerate bone. Wouldn't the chainsaw just slide off? Or shatter them?

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Unknown date

  
This is what E4 should have been. Fantastic Job. 5/5 TheDarkArchon

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Unknown date

  
Some of the greatest E4 style levels ever made.

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Unknown date

  
5 out of fuckin 5

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Unknown date

  
I simply love those wild easter eggs in Doom WADs. Now who the hell is Carmen? Let me guess: an ex-girlfriend you hate?! Same old story.. ;)

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Unknown date

  
The red key trap on map01 was rather uninteresting I didn't bothered with those two barons at all.couldn't find any secrets on map01 yet.I kept runnin out of ammo on map02, maybe its just me I don't know.The looks of the maps where pretty good I has an nice layout plenty of detail 4/5 stars.

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Unknown date

  
Legendary wad. 5 Stars

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Unknown date

  
Good maps, but almost impossible to play from a pistol start.

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Unknown date

  
I love it. Maybe the E4M8 has some gameplay issues, but still the best ultimate doom episode I have ever played. 5/5 - Damned

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Unknown date

  
Brillant E4 replacement. 4.5/5

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  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
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