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Infected Telecom Stations v1.2

   (23 reviews)
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A 16+2 level wad, technical reality + tactical fight


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Unknown date

  
It's a wad made in a very consistent, sort of 'back to the basics' style. Not everyone will enjoy the simplistic map designs (they are definitely not up to par with what you'd expect from a 2005 wad), but the gameplay is lots of fun. The maps have some great fights and item placement is usually well thought out. The /newstuff review is indeed groundless. 2/5 for the design, 4/5 for the gameplay. 3/5 - Belial

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Unknown date

  
I'm actually really enjoying this wad. Although I feel it's meant for skilled doomers I find you don't have to think much to survive, which I have really enjoyed. I also think it's a nice touch to have reused areas. It's obvious, however, that the author didn't focus much on presentation, which becomes even more apparent later on. It also becomes apparent that the gameplay is oversimplified. After a few levels the wad is likely to get dull as a consequence. --- 3 Stars.

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Guest

Unknown date

  
This has been grossly maligned for reasons that aren't apparent. It's perfectly OK.

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Guest

Unknown date

  
There is absolutely nothing wrong with this. The level design is admittedly average, with the texture work being the weakest link. The actual structures of the levels are great, and it seems as though the levels were based on real locations. The replacement music and sounds are the best part. The monsters sound more like wild beasts. Some of the music selections suit the atmosphere of the levels perfectly. 3/5 stars.

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Guest

Unknown date

  
Fights weren't bad,but TOO MANY bathrooms!Had to be the biggest bunch of incontinent Marines in the universe.-3*

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Guest

Unknown date

  
This really isn't any good at all. OK it's big and plentiful but it's such predicatble copy + paste mapping as to be completely boring. - pritch

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Guest

Unknown date

  
Ugh... these levels were no fun to play. Very boring. 1/5

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Guest

Unknown date

  
I give this 1 star. I can under stand if this is a first-time wad, but to be honest, there was no catchy architecture, and the gameplay ain't that great - Kirby

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Rez

Unknown date

  
Old fashioned and sometimes not much to look at (tho its appearance improves considerably after the first map), but decent enough gameplay. Some areas that seem easy can kill you quick. Map16 was my fave (watch your back).

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Guest

Unknown date

  
Hmm. It got a pasting in the newstuff; the levels are much too large and diffuse and the author keeps using the same tricks over and over and over again (toilets! light switches! a room filled with computer banks that have doors in the ends!). If anything the wad is damned by excess; if it was smaller and there was less of it, it would be quite good.

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Guest

Unknown date

  
This one kind of garbagy, 1.5/5, but the author has since improved with smallde1.zip, so don't miss that!

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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